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Rust Insights

Server profile

Blood Steel and Bad Decisions

Offline, with 0 of 100 players on; ranked #15,750 of every public Rust server, the top 71%. It last wiped 20d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,750ranktop 71%
20d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average678/750
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average57/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average95/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average392/450
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average202/250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average173/250

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does Blood Steel and Bad Decisions wipe?

Too few wipes are on record for Blood Steel and Bad Decisions to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 20 days 2 hours have passed since its current world was created.

About the server

On what version does Blood Steel and Bad Decisions currently run?

Rust network protocol 2634 and build 167398 on Linux is what Blood Steel and Bad Decisions runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Blood Steel and Bad Decisions stayed online, and is it up now?

Blood Steel and Bad Decisions is offline at the moment; the last time it was seen was 16 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 11 October 2026 is when Rust Insights first saw it.

In which location does Blood Steel and Bad Decisions sit?

No region is published by Blood Steel and Bad Decisions. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 2.84.255.88:35005.

Lists and tags

What is meant by each tag on Blood Steel and Bad Decisions?

These tags come from Blood Steel and Bad Decisions and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Blood Steel and Bad Decisions turn up among the Rust Insights lists and filters?

Blood Steel and Bad Decisions appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on Blood Steel and Bad Decisions right now?

Blood Steel and Bad Decisions was last seen 16 days 2 hours ago and is offline right now.

Where does Blood Steel and Bad Decisions sit in the rankings?

On player hours for the last seven days, Blood Steel and Bad Decisions sits at #15,750, inside the top 71% of ranked servers.

Rules and settings

What settings and rules apply on Blood Steel and Bad Decisions?

No gather rate appears in the name of Blood Steel and Bad Decisions. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

What is the map on Blood Steel and Bad Decisions?

The game generates the map on Blood Steel and Bad Decisions: procedural, size 6,000, seed 2146026208. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto Blood Steel and Bad Decisions?

Open the console with F1 in Rust and enter client.connect 2.84.255.88:35005. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.