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Rust Insights

Server profile

Tin & Blood

Offline, with 0 of 100 players on; ranked #15,643 of every public Rust server, the top 71%. It last wiped 46d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,643ranktop 71%
46d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average484/525
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average27/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average50/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average234/275
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average86/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average94/150

The short version

Quick answers

From the figures on this page.

Wipe days

How often does Tin & Blood wipe, and on which day?

Its rhythm cannot be read yet: Tin & Blood has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 46 days 2 hours ago.

Server details

On what version does Tin & Blood currently run?

The Rust build is network protocol 2633 and build 165217, running on Linux, for Tin & Blood. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Tin & Blood, and is it online?

Tin & Blood is offline at the moment; the last time it was seen was 33 days 13 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 24 September 2026.

What location is listed for Tin & Blood?

No region is published by Tin & Blood. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 2.84.252.72:35005.

Lists and tags

Which meanings sit behind the tags on Tin & Blood?

These tags come from Tin & Blood and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Tin & Blood?

These Rust Insights lists include Tin & Blood: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of Tin & Blood look like?

Tin & Blood is offline at the moment; the last sighting was 33 days 13 hours ago.

How does Tin & Blood compare with other Rust servers in the ranking?

On player hours for the last seven days, Tin & Blood sits at #15,643, inside the top 71% of ranked servers.

Map and rules

What are the settings and rules for Tin & Blood?

The name of Tin & Blood does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

What is the map on Tin & Blood?

The game generates the map on Tin & Blood, which is procedural.

Connecting

How can you get onto Tin & Blood?

To connect, start Rust and enter client.connect 2.84.252.72:35005 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.