Server profile
Tin & Blood
Offline, with 0 of 100 players on; ranked #15,445 of every public Rust server, the top 67%. It last wiped 47d ago.
Offline 2.84.252.145:35005 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|221/275
- Rustoria.co - EU East Long136/200
- Rusty Moose |EU Main|26/250
- Rustoria.co - EU Main16/250
- Rustafied.com - EU Friday28/100
- Rustoria.co - EU East Medium13/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Tin & Blood wipe, and on which day?
The record of Tin & Blood's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 47 days 4 hours ago.
About the server
Which Rust version is Tin & Blood on?
The Rust build is network protocol 2633 and build 164530, running on Linux, for Tin & Blood. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Tin & Blood, and is it up at the moment?
Offline at the moment, Tin & Blood was last seen 37 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 21 September 2026.
What location is listed for Tin & Blood?
A region is not published by Tin & Blood. Rust Insights reports the location a server declares, not the physical place of the machine. 2.84.252.145:35005 is where it answers.
Server tags
What is meant by each tag on Tin & Blood?
When the game's server browser reads Tin & Blood, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Tin & Blood?
These Rust Insights lists include Tin & Blood: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Tin & Blood right now?
Tin & Blood was last seen 37 days 10 hours ago and is offline right now.
In the ranking of Rust servers, where does Tin & Blood place?
The player-hours ranking for the last seven days puts Tin & Blood at #15,445, among the top 67% of all ranked servers.
Map and rules
What settings and rules apply on Tin & Blood?
The name of Tin & Blood does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map is live on Tin & Blood?
Tin & Blood runs a procedural map of size 6,000 with seed 1789661113, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto Tin & Blood?
To connect, start Rust and enter client.connect 2.84.252.145:35005 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.