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Rust Insights

Server profile

Blood Steel and Bad Decisions

Offline, with 0 of 100 players on; ranked #16,955 of every public Rust server, the top 71%. It last wiped 34d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#16,955ranktop 71%
34d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average138/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average255/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does Blood Steel and Bad Decisions wipe?

Its rhythm cannot be read yet: Blood Steel and Bad Decisions has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 34 days 1 hours ago.

About the server

On what version does Blood Steel and Bad Decisions currently run?

Running on Linux, Blood Steel and Bad Decisions is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Blood Steel and Bad Decisions, and is it online?

The last sighting of Blood Steel and Bad Decisions was 30 days 7 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 26 September 2026.

In which location does Blood Steel and Bad Decisions sit?

A region is not published by Blood Steel and Bad Decisions. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 2.84.244.226:35005.

Server tags

What is meant by each tag on Blood Steel and Bad Decisions?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what Blood Steel and Bad Decisions publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Blood Steel and Bad Decisions?

Blood Steel and Bad Decisions appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Blood Steel and Bad Decisions right now?

The last time Blood Steel and Bad Decisions was seen online was 30 days 7 hours ago, and it is offline now.

In the ranking of Rust servers, where does Blood Steel and Bad Decisions place?

Player hours over seven days put Blood Steel and Bad Decisions at #16,955, within the top 71% of the ranked field.

Map and rules

What settings and rules apply on Blood Steel and Bad Decisions?

Nothing about gather rate is given in the name of Blood Steel and Bad Decisions. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map is live on Blood Steel and Bad Decisions?

The game generates the map on Blood Steel and Bad Decisions: procedural, size 6,000, seed 67821251. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto Blood Steel and Bad Decisions?

To connect, start Rust and enter client.connect 2.84.244.226:35005 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.