Server profile
RustFan
Offline, with 1 of 15 players on; ranked #13,861 of every public Rust server, the top 61%. It last wiped 23d ago.
Offline 2.78.186.213:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|220/250
- Rustoria.co - EU Main15/250
- Rusty Moose |EU Main|21/250
- Rustoria.co - EU East Long126/200
- Rustoria.co - EU East Medium38/200
- Rustafied.com - EU Friday40/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does RustFan wipe, and how often?
Its rhythm cannot be read yet: RustFan has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 23 days 22 hours have passed since its current world was created.
Server
On what version does RustFan currently run?
Rust network protocol 2634 and build 166652 on Windows is what RustFan runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RustFan, and is it online?
The last sighting of RustFan was 23 days 18 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 4 October 2026 is when Rust Insights first saw it.
Where does RustFan run from?
A region is not published by RustFan. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 2.78.186.213:28015.
Lists and tags
Which meanings sit behind the tags on RustFan?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what RustFan publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does RustFan appear?
The Rust Insights lists that carry RustFan are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of RustFan look like?
RustFan was last seen 23 days 18 hours ago and is offline right now.
In the ranking of Rust servers, where does RustFan place?
On player hours for the last seven days, RustFan sits at #13,861, inside the top 61% of ranked servers.
Settings and rules
What are the settings and rules for RustFan?
Nothing about gather rate is given in the name of RustFan. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on RustFan?
A procedural map, generated by the game, is what RustFan runs.
Connecting
What is the way to join RustFan?
Open the console with F1 in Rust and enter client.connect 2.78.186.213:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.