Server profile
TEST SERVER
Offline, with 1 of 100 players on; ranked #11,980 of every public Rust server, the top 54%. It last wiped 24d ago.
Offline 2.63.183.173:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 54% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|812/850
- Rustoria.co - EU Main59/250
- Rusty Moose |EU Main|126/250
- Rustoria.co - EU East Long510/575
- Rustoria.co - EU East Medium316/350
- Rustafied.com - EU Friday231/325
The short version
Quick answers
From the figures on this page.
Wipe days
When does TEST SERVER wipe, and how often?
Its rhythm cannot be read yet: TEST SERVER has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 24 days 7 hours have passed since its current world was created.
Server
On what version does TEST SERVER currently run?
Running on Windows, TEST SERVER is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is TEST SERVER, and is it up at the moment?
Offline at the moment, TEST SERVER was last seen 2 days 21 hours ago. It spent 0 of the last 2 full days' 48 hours up, 0% of the time. The first record Rust Insights has of it is 24 October 2026.
Where does TEST SERVER run from?
A region is not published by TEST SERVER. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 2.63.183.173:28015 is where it answers.
Tags
How should you read the tags listed for TEST SERVER?
These tags come from TEST SERVER and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TEST SERVER appear?
These Rust Insights lists include TEST SERVER: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on TEST SERVER right now, and how does that number move?
TEST SERVER is offline at the moment; the last sighting was 2 days 21 hours ago. A weekly average of 1 players goes with a peak of 1.
Where does TEST SERVER sit in the rankings?
Player hours over seven days put TEST SERVER at #11,980, within the top 54% of the ranked field.
Settings and rules
How is TEST SERVER configured, and what rules apply?
The name of TEST SERVER does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on TEST SERVER?
The game generates the map on TEST SERVER, which is procedural.
How to join
What is the way to join TEST SERVER?
To connect, start Rust and enter client.connect 2.63.183.173:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.