Server profile
TEST SERVER
Offline, with 0 of 100 players on; ranked #15,967 of every public Rust server, the top 71%. It last wiped 25d ago.
Offline 2.63.180.36:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|0/375
- Rustoria.co - EU East Long303/325
- Rusty Moose |EU Main|11/250
- Rustoria.co - EU Main25/250
- Rustafied.com - EU Friday49/100
- Rustoria.co - EU East Medium135/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does TEST SERVER wipe, and how often?
Its rhythm cannot be read yet: TEST SERVER has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 25 days 21 hours ago.
Server
What Rust version is live on TEST SERVER?
Rust network protocol 2634 and build 166652 on Windows is what TEST SERVER runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for TEST SERVER, and is it online?
TEST SERVER is offline at the moment; the last time it was seen was 22 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 3 October 2026.
In which location does TEST SERVER sit?
There is no region published for TEST SERVER. Rust Insights reports the location a server declares, not the physical place of the machine. 2.63.180.36:28015 is where it answers.
Tags
How should you read the tags listed for TEST SERVER?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what TEST SERVER publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does TEST SERVER turn up among the Rust Insights lists and filters?
TEST SERVER appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on TEST SERVER right now?
The last time TEST SERVER was seen online was 22 days 10 hours ago, and it is offline now.
Where does TEST SERVER sit in the rankings?
The player-hours ranking for the last seven days puts TEST SERVER at #15,967, among the top 71% of all ranked servers.
Map and rules
What settings and rules apply on TEST SERVER?
The name of TEST SERVER does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on TEST SERVER?
The game generates the map on TEST SERVER, which is procedural.
Join
What is the way to join TEST SERVER?
To connect, start Rust and enter client.connect 2.63.180.36:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.