Server profile
SVRMP
Online, with 0 of 20 players on; ranked #15,400 of every public Rust server, the top 69%. It last wiped 91d ago.
Online 2.56.164.164:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|662/700
- Rustoria.co - EU Main49/250
- Rusty Moose |EU Main|92/250
- Rustoria.co - EU East Long368/400
- Rustoria.co - EU East Medium170/200
- Rustafied.com - EU Friday168/225
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does SVRMP wipe?
Too few wipes are on record for SVRMP to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 91 days 20 hours have passed since its current world was created.
Server
Does SVRMP hold a steady frame rate?
Server fps averaged 67 over 48 hours; the lowest reading was 34. Buildings, deployables and the rest took the entity count as high as 90,759. It drew as much as 3,087 MB of memory. A climbing entity count and low fps are what players experience as lag.
Which Rust version is SVRMP on?
Running on Linux, SVRMP is on Rust network protocol 2631 and build 158240. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for SVRMP, and is it online?
Right now SVRMP is up and running. Going by the uptime figure it gives, its last restart was around 4 days 17 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does SVRMP sit?
A region is not published by SVRMP. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 2.56.164.164:28015.
Tags
What is meant by each tag on SVRMP?
The tags gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2631 (Protocol): To join you need the same version; protocol 2631; cs158240 (Build): Build 158240 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what SVRMP publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does SVRMP appear?
These Rust Insights lists include SVRMP: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of SVRMP look like?
SVRMP shows 0 players at the moment, against 20 slots. A seven-day average of 0 players puts the last week in context.
Where does SVRMP sit in the rankings?
Player hours over seven days put SVRMP at #15,400, within the top 69% of the ranked field.
Rules and settings
What are the settings and rules for SVRMP?
No gather rate appears in the name of SVRMP. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on SVRMP?
Size 3,900 and seed 1337 define the procedural map on SVRMP, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.
Join
What is the way to join SVRMP?
To connect, start Rust and enter client.connect 2.56.164.164:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.