Server profile
Staging Dev Server
Offline, with 0 of 50 players on; ranked #15,948 of every public Rust server, the top 72%. It last wiped 20d ago.
Offline 2.31.13.204:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|229/250
- Rustoria.co - EU Main14/250
- Rusty Moose |EU Main|18/250
- Rustoria.co - EU East Long145/200
- Rustoria.co - EU East Medium44/200
- Rustafied.com - EU Friday40/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Staging Dev Server wipe, and on which day?
The record of Staging Dev Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days 17 hours ago.
Server details
What Rust version is live on Staging Dev Server?
Rust network protocol 2634 and build 167067 on Linux is what Staging Dev Server runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Staging Dev Server stayed online, and is it up now?
Offline at the moment, Staging Dev Server was last seen 20 days 17 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 7 October 2026.
Where does Staging Dev Server run from?
A region is not published by Staging Dev Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 2.31.13.204:28015.
Lists and tags
Which meanings sit behind the tags on Staging Dev Server?
When the game's server browser reads Staging Dev Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167067 (Build): It runs game build 167067; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Staging Dev Server appear?
These Rust Insights lists include Staging Dev Server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Staging Dev Server right now, and how does that number move?
The last time Staging Dev Server was seen online was 20 days 17 hours ago, and it is offline now.
In the ranking of Rust servers, where does Staging Dev Server place?
On player hours for the last seven days, Staging Dev Server sits at #15,948, inside the top 72% of ranked servers.
Map and rules
How is Staging Dev Server configured, and what rules apply?
Nothing about gather rate is given in the name of Staging Dev Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on Staging Dev Server?
The game generates the map on Staging Dev Server, which is procedural.
Join
What is the way to join Staging Dev Server?
To connect, start Rust and enter client.connect 2.31.13.204:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.