Server profile
ServerName
Offline, with 1 of 5 players on; ranked #13,890 of every public Rust server, the top 61%. It last wiped 24d ago.
Offline 2.26.48.88:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|678/725
- Rustoria.co - EU East Long432/475
- Rustoria.co - EU Main39/250
- Rusty Moose |EU Main|58/250
- Rustoria.co - EU East Medium222/250
- Rustafied.com - EU Friday119/175
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does ServerName wipe, and how often?
The record of ServerName's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 24 days 5 hours ago.
Server details
What Rust version is live on ServerName?
Running on Windows, ServerName is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for ServerName, and is it online?
The last sighting of ServerName was 24 days 5 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 4 October 2026 is when Rust Insights first saw it.
What location is listed for ServerName?
There is no region published for ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. 2.26.48.88:28015 is where it answers.
Server tags
How should you read the tags listed for ServerName?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what ServerName publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature ServerName?
These Rust Insights lists include ServerName: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on ServerName right now, and how does that number move?
ServerName was last seen 24 days 5 hours ago and is offline right now.
In the ranking of Rust servers, where does ServerName place?
On player hours for the last seven days, ServerName sits at #13,890, inside the top 61% of ranked servers.
Map and rules
How is ServerName configured, and what rules apply?
Nothing about gather rate is given in the name of ServerName. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on ServerName?
The map on ServerName is procedural and the game generates it.
How to join
How do you connect to ServerName?
Open the console with F1 in Rust and enter client.connect 2.26.48.88:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.