Server profile
ZGT - PVE - Rusted World (EU)
Offline, with 0 of 100 players on; ranked #15,861 of every public Rust server, the top 72%. It last wiped 24d ago.
Offline 2.241.25.2:38015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does ZGT - PVE - Rusted World (EU) wipe, and how often?
The record of ZGT - PVE - Rusted World (EU)'s wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 24 days 22 hours have passed since its current world was created.
About the server
On what version does ZGT - PVE - Rusted World (EU) currently run?
The Rust build is network protocol 2634 and build 167398, running on Windows, for ZGT - PVE - Rusted World (EU). The same protocol is required to join, and Steam takes care of updating it.
How reliable is ZGT - PVE - Rusted World (EU), and is it up at the moment?
Offline at the moment, ZGT - PVE - Rusted World (EU) was last seen 16 days 13 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 10 October 2026 is when Rust Insights first saw it.
Where does ZGT - PVE - Rusted World (EU) run from?
ZGT - PVE - Rusted World (EU) publishes no region tag, but Europe is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 2.241.25.2:38015.
Lists and tags
What is meant by each tag on ZGT - PVE - Rusted World (EU)?
The tags gmsoftcore (Game mode): Softcore rules make for an easier game; mp100 (Max players): 100 slots in total; ts4 (Group limit): A team holds 4 players at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what ZGT - PVE - Rusted World (EU) publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Who operates ZGT - PVE - Rusted World (EU)?
ZGT - PVE - Rusted World (EU) and 36 other servers we track all publish a zgt.ddns.net hostname, so the same operator most likely runs them.
Where does ZGT - PVE - Rusted World (EU) turn up among the Rust Insights lists and filters?
ZGT - PVE - Rusted World (EU) appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population history
What does the population of ZGT - PVE - Rusted World (EU) look like?
ZGT - PVE - Rusted World (EU) was last seen 16 days 13 hours ago and is offline right now.
In the ranking of Rust servers, where does ZGT - PVE - Rusted World (EU) place?
The player-hours ranking for the last seven days puts ZGT - PVE - Rusted World (EU) at #15,861, among the top 72% of all ranked servers. In the quad category it ranks #633.
Settings and rules
What settings and rules apply on ZGT - PVE - Rusted World (EU)?
No gather rate appears in the name of ZGT - PVE - Rusted World (EU). A group may hold up to 4 players, listed as quad. softcore is the game mode, The easier mode from Facepunch, keeping part of your loot. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on ZGT - PVE - Rusted World (EU)?
Size 5,000 and seed 1477483784 define the procedural map on ZGT - PVE - Rusted World (EU), generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How can you get onto ZGT - PVE - Rusted World (EU)?
To connect, start Rust and enter client.connect 2.241.25.2:38015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.