Server profile
Test
Offline, with 0 of 500 players on; ranked #15,441 of every public Rust server. It last wiped 38d ago.
Offline 2.213.2.148:28015 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|782/825
- Rustoria.co - EU Main48/250
- Rusty Moose |EU Main|119/250
- Rustoria.co - EU East Long393/500
- Rustoria.co - EU East Medium253/300
- Rustafied.com - EU Friday188/300
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Test wipe?
Its rhythm cannot be read yet: Test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 38 days have passed since its current world was created.
Server details
Which Rust version is Test on?
Rust network protocol 2633 and build 164530 on Windows is what Test runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Test, and is it online?
Offline at the moment, Test was last seen 37 days 19 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 19 September 2026 is when Rust Insights first saw it.
What location is listed for Test?
There is no region published for Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 2.213.2.148:28015 is where it answers.
Tags
How should you read the tags listed for Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Test turn up among the Rust Insights lists and filters?
These Rust Insights lists include Test: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on Test right now, and how does that number move?
Test was last seen 37 days 19 hours ago and is offline right now.
How does Test compare with other Rust servers in the ranking?
On player hours for the last seven days, Test sits at #15,441, inside the top – of ranked servers.
Settings and rules
What settings and rules apply on Test?
The name of Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on Test?
The map on Test is procedural and the game generates it.
Connecting
How can you get onto Test?
Type client.connect 2.213.2.148:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.