Server profile
hoagaming-test
Offline, with 0 of 50 players on; ranked #15,955 of every public Rust server, the top 72%. It last wiped 21d ago.
Offline 2.145.27.113:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|241/275
- Rustoria.co - EU Main20/250
- Rusty Moose |EU Main|18/250
- Rustoria.co - EU East Long162/200
- Rustoria.co - EU East Medium65/200
- Rustafied.com - EU Friday36/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does hoagaming-test wipe, and how often?
The record of hoagaming-test's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 21 days 20 hours ago.
About the server
Which Rust version is hoagaming-test on?
The Rust build is network protocol 2634 and build 166652, running on Windows, for hoagaming-test. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is hoagaming-test, and is it up at the moment?
Offline at the moment, hoagaming-test was last seen 20 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 7 October 2026 is when Rust Insights first saw it.
What location is listed for hoagaming-test?
A region is not published by hoagaming-test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 2.145.27.113:28015.
Server tags
What is meant by each tag on hoagaming-test?
When the game's server browser reads hoagaming-test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature hoagaming-test?
These Rust Insights lists include hoagaming-test: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on hoagaming-test right now?
The last time hoagaming-test was seen online was 20 days 16 hours ago, and it is offline now.
In the ranking of Rust servers, where does hoagaming-test place?
Player hours over seven days put hoagaming-test at #15,955, within the top 72% of the ranked field.
Settings and rules
How is hoagaming-test configured, and what rules apply?
Nothing about gather rate is given in the name of hoagaming-test. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on hoagaming-test?
A procedural map, generated by the game, is what hoagaming-test runs.
Connecting
How do you connect to hoagaming-test?
Type client.connect 2.145.27.113:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.