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Rust Insights

Server profile

Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS

Online, with 0 of 50 players on; ranked #12,580 of every public Rust server, the top 57%. It last wiped 2d ago.

Filed under 2x moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 1
#12,580ranktop 57%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020022:0007:0016:0000:0009:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep30 Sep7 Oct15 Oct22 Oct28 Oct

Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 4.5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctSun 25 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:32 UTC2d ago 1 – running 0
Sun 25 Oct, 15:00 UTC3d ago 1 – 1.2 days 0
Wed 14 Oct, 20:47 UTC14d ago 1 halved by day 8 10.8 days 1
Wed 14 Oct, 04:37 UTC14d ago 1 – 0.7 days 0
Sun 27 Sep, 09:02 UTC31d ago 3 halved by day 1 16.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 787 on average718/1000
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 588 on average459/700
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 365 on average184/200
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 344 on average255/385
  5. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 319 on average1,020/1550
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 310 on average192/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 4.5.

How often does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS wipe, and on which day?

Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 2 days 1 hours have passed since its current world was created.

Server details

How well does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS perform?

Server fps averaged 112 over 48 hours; the lowest reading was 104. Buildings, deployables and the rest took the entity count as high as 74,629. It drew as much as 2,456 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS currently run?

Rust network protocol 2635 and build 168909 on Windows is what Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS runs. You can only join if your game is on the same protocol; Steam handles that update.

Has Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS stayed online, and is it up now?

Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS is currently reachable and online. The uptime it reports puts the last restart at about 8 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS run from?

No region is published by Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS. Rust Insights reports the location a server declares, not the physical place of the machine. 199.87.210.122:28015 is where it answers.

Server tags

Which meanings sit behind the tags on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

When the game's server browser reads Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS turn up among the Rust Insights lists and filters?

Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS appears among the following Rust Insights lists: Rust servers with a 2x gather rate and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Population history

How many players are on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS right now, and how does that number move?

Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS shows 0 players at the moment, against 50 slots. Over the past week it peaked at 1 and averaged 0 players. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 0 players.

Where does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS sit in the rankings?

The player-hours ranking for the last seven days puts Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS at #12,580, among the top 57% of all ranked servers.

Settings and rules

What settings and rules apply on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

A 2x gather rate is what the name of Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS states. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS runs a procedural map of size 3,500 with seed 295700, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

To connect, start Rust and enter client.connect 199.87.210.122:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://xhostfire.com.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.