Server profile
[TRT] The Rust Trials
Online, with 0 of 50 players on; ranked #15,326 of every public Rust server, the top 69%. It last wiped 14d ago.
Online 198.58.103.215:45006 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|575/625
- Rustoria.co - EU East Long413/450
- Rusty Moose |EU Main|78/250
- Rustoria.co - EU Main74/250
- Rustafied.com - EU Friday54/100
- Rustoria.co - EU East Medium188/225
The short version
Quick answers
From the figures on this page.
Wipe days
When does [TRT] The Rust Trials wipe, and how often?
The record of [TRT] The Rust Trials's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 14 days 12 hours have passed since its current world was created.
Server details
Does [TRT] The Rust Trials hold a steady frame rate?
Server fps averaged 125 over 48 hours; the lowest reading was 74. At its highest the entity count reached 47,815: buildings, deployables and everything else. It drew as much as 1,777 MB of memory. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on [TRT] The Rust Trials?
The Rust build is network protocol 2635 and build 168909, running on Linux, for [TRT] The Rust Trials. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for [TRT] The Rust Trials, and is it online?
Right now [TRT] The Rust Trials is up and running. About 29 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 17 October 2026.
In which location does [TRT] The Rust Trials sit?
There is no region published for [TRT] The Rust Trials. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 198.58.103.215:45006 is where it answers.
Server tags
How should you read the tags listed for [TRT] The Rust Trials?
When the game's server browser reads [TRT] The Rust Trials, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does [TRT] The Rust Trials turn up among the Rust Insights lists and filters?
[TRT] The Rust Trials appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on [TRT] The Rust Trials right now, and how does that number move?
[TRT] The Rust Trials shows 0 players at the moment, against 50 slots. Across the past week the mean was 0 players.
Where does [TRT] The Rust Trials sit in the rankings?
Player hours over seven days put [TRT] The Rust Trials at #15,326, within the top 69% of the ranked field.
Rules and settings
What are the settings and rules for [TRT] The Rust Trials?
No gather rate appears in the name of [TRT] The Rust Trials. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on [TRT] The Rust Trials?
Size 3,000 and seed 1 define the procedural map on [TRT] The Rust Trials, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join [TRT] The Rust Trials?
Open the console with F1 in Rust and enter client.connect 198.58.103.215:45006. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://attoric.net.