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Rust Insights

Server profile

Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes

Online, with 0 of 150 players on; ranked #9,656 of every public Rust server, the top 43%. It last wiped 27d ago.

Filed under 10x moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 150 players now 0% full
07-day averagepeak 1
#9,656ranktop 43%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 43% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:59 UTC27d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average525/600
  2. TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average81/200
  3. Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 180 on average146/150
  4. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 151 on average346/400
  5. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average75/150
  6. HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average28/150

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes?

At their busiest, its recent wipes drew 1 players on average. 11 hours after the latest wipe, the crowd peaked.

When does Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes wipe, and how often?

Its rhythm cannot be read yet: Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 27 days 6 hours have passed since its current world was created.

About the server

Does Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes hold a steady frame rate?

Server fps averaged 60 over 48 hours; the lowest reading was 45. At its highest the entity count reached 52,836: buildings, deployables and everything else. Memory use peaked at 2,166 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes?

Rust network protocol 2635 and build 168909 on Linux is what Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes, and is it online?

Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes is currently reachable and online. Going by the uptime figure it gives, its last restart was around 5 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes?

A region is not published by Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 198.244.201.134:25567.

Tags

Which meanings sit behind the tags on Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes?

These tags come from Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): It holds 150 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes are 10x Rust servers, by the numbers and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Population history

What does the population of Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes look like?

Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes shows 0 players at the moment, against 150 slots. Over the past week it peaked at 1 and averaged 0 players.

Where does Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes sit in the rankings?

On player hours for the last seven days, Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes sits at #9,656, inside the top 43% of ranked servers.

Settings and rules

How is Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes configured, and what rules apply?

Going by its name, Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes gathers at 10x. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes?

Size 3,000 and seed 282318841 define the procedural map on Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How do you connect to Rust Generation x10 |InstaCraft|Kits|BattlePass|Homes?

To connect, start Rust and enter client.connect 198.244.201.134:25567 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://rust-generation.uk.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players It holds 150 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.