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Rust Insights

Server profile

MapTest

Offline, with 1 of 1 players on; ranked #15,775 of every public Rust server, the top 66%. It last wiped 27d ago.

Filed under pve
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#15,775ranktop 66%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 04:14 UTC27d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 52 on average70/200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average19/200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average36/200
  4. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average16/200
  5. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 20 on average28/150
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at MapTest?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does MapTest wipe?

The record of MapTest's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 21 hours ago.

Server details

What Rust version is live on MapTest?

Rust network protocol 2633 and build 165217 on Windows is what MapTest runs. You can only join if your game is on the same protocol; Steam handles that update.

Has MapTest stayed online, and is it up now?

The last sighting of MapTest was 27 days 21 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 30 September 2026 is when Rust Insights first saw it.

What location is listed for MapTest?

There is no region published for MapTest. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 198.15.7.232:28015 is where it answers.

Tags

How should you read the tags listed for MapTest?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^p (PvE): There is no player fighting; the world itself is the danger are what MapTest publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature MapTest?

The Rust Insights lists that carry MapTest are Best Rust community servers and Rust PvE servers, live. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population history

How many players are on MapTest right now?

MapTest was last seen 27 days 21 hours ago and is offline right now.

In the ranking of Rust servers, where does MapTest place?

On player hours for the last seven days, MapTest sits at #15,775, inside the top 66% of ranked servers.

Map and rules

What are the settings and rules for MapTest?

The name of MapTest does not state a gather rate. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

Connecting

How do you connect to MapTest?

Type client.connect 198.15.7.232:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1
Max players It holds 1 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.