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Rust Insights

Server profile

IDM Test Server

Online, with 0 of 100 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 21d ago.

Filed under oxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040007:0016:0001:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 23:28 UTC21d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average199/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average176/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average16/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average18/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average100/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On IDM Test Server, what happens on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does IDM Test Server wipe?

Too few wipes are on record for IDM Test Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 21 days 7 hours ago.

About the server

What does performance look like on IDM Test Server?

The 48-hour average for server fps is 232, and 219 was the lowest seen. At its highest the entity count reached 13,236: buildings, deployables and everything else. It drew as much as 8,215 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on IDM Test Server?

Rust network protocol 2634 and build 167781 on Linux is what IDM Test Server runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for IDM Test Server, and is it online?

Right now IDM Test Server is up and running. The uptime it reports puts the last restart at about 10 days 5 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does IDM Test Server sit?

A region is not published by IDM Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 198.133.237.51:28096.

Tags

Which meanings sit behind the tags on IDM Test Server?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): It holds 100 slots; ts15 (Group limit): No team may exceed 15 players; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here are what IDM Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature IDM Test Server?

IDM Test Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Population

How many players are on IDM Test Server right now, and how does that number move?

At the time of this refresh, IDM Test Server holds 0 players on 100 slots. Its average over seven days comes to 0 players.

Where does IDM Test Server sit in the rankings?

Player hours over seven days put IDM Test Server at #15,341, within the top 69% of the ranked field.

Rules and settings

What are the settings and rules for IDM Test Server?

The name of IDM Test Server does not state a gather rate. 15 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on IDM Test Server?

The game generates the map on IDM Test Server: procedural, size 2,000, seed 435416541. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to IDM Test Server?

Type client.connect 198.133.237.51:28096 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts15,^o

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players It holds 100 slots.
ts15
Group limit No team may exceed 15 players.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.