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Rust Insights

Server profile

SoundEyes Audio Lab

Offline, with 1 of 4 players on; ranked #14,537 of every public Rust server, the top 61%. It last wiped 31d ago.

Filed under
Launch Rust and join
1/ 4 players now 25% full
07-day averagepeak –
#14,537ranktop 61%
31d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 06:57 UTC31d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average379/500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average223/300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average38/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average67/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average85/200

The short version

Quick answers

From the figures on this page.

Wipe days

On SoundEyes Audio Lab, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.

On what schedule does SoundEyes Audio Lab wipe?

The record of SoundEyes Audio Lab's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 31 days 16 hours ago.

Server

What Rust version is live on SoundEyes Audio Lab?

The Rust build is network protocol 2633 and build 165217, running on Windows, for SoundEyes Audio Lab. The same protocol is required to join, and Steam takes care of updating it.

How reliable is SoundEyes Audio Lab, and is it up at the moment?

The last sighting of SoundEyes Audio Lab was 31 days 12 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 27 September 2026 is when Rust Insights first saw it.

What location is listed for SoundEyes Audio Lab?

No region is published by SoundEyes Audio Lab. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 197.245.0.146:28015.

Lists and tags

What is meant by each tag on SoundEyes Audio Lab?

When the game's server browser reads SoundEyes Audio Lab, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does SoundEyes Audio Lab turn up among the Rust Insights lists and filters?

SoundEyes Audio Lab appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on SoundEyes Audio Lab right now?

SoundEyes Audio Lab is offline at the moment; the last sighting was 31 days 12 hours ago.

Where does SoundEyes Audio Lab sit in the rankings?

The player-hours ranking for the last seven days puts SoundEyes Audio Lab at #14,537, among the top 61% of all ranked servers.

Settings and rules

How is SoundEyes Audio Lab configured, and what rules apply?

No gather rate appears in the name of SoundEyes Audio Lab. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.

What is the map on SoundEyes Audio Lab?

The game generates the map on SoundEyes Audio Lab, which is procedural.

Join

How do you connect to SoundEyes Audio Lab?

Open the console with F1 in Rust and enter client.connect 197.245.0.146:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.