Server profile
Shadowhunter 10X PVP
Online, with 0 of 100 players on; ranked #13,020 of every public Rust server, the top 58%. It last wiped 27d ago.
Online 196.216.133.238:29004 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:47 UTC FW27d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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The short version
Quick answers
From the figures on this page.
Wipe days
On Shadowhunter 10X PVP, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 12 hours after it started.
On what schedule does Shadowhunter 10X PVP wipe?
The only wipe on Shadowhunter 10X PVP is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 27 days 23 hours ago.
Server
What does performance look like on Shadowhunter 10X PVP?
The 48-hour average for server fps is 192, and 130 was the lowest seen. At its highest the entity count reached 69,712: buildings, deployables and everything else. The highest memory figure was 2,598 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Shadowhunter 10X PVP on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Shadowhunter 10X PVP. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Shadowhunter 10X PVP, and is it online?
Shadowhunter 10X PVP is currently reachable and online. Going by the uptime figure it gives, its last restart was around 17 hours ago. The last 7 full days gave 163 of 168 hours up, or 97% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does Shadowhunter 10X PVP sit?
No region is published by Shadowhunter 10X PVP. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 196.216.133.238:29004.
Tags
Which meanings sit behind the tags on Shadowhunter 10X PVP?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Shadowhunter 10X PVP publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Shadowhunter 10X PVP turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Shadowhunter 10X PVP are 10x Rust servers, by the numbers and Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Population history
How many players are on Shadowhunter 10X PVP right now, and how does that number move?
Shadowhunter 10X PVP shows 0 players at the moment, against 100 slots. The seven-day average is 0 players, and the highest point in that week was 1.
Where does Shadowhunter 10X PVP sit in the rankings?
On player hours for the last seven days, Shadowhunter 10X PVP sits at #13,020, inside the top 58% of ranked servers.
Map and rules
What are the settings and rules for Shadowhunter 10X PVP?
The name of Shadowhunter 10X PVP says 10x gather. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on Shadowhunter 10X PVP?
The game generates the map on Shadowhunter 10X PVP: procedural, size 3,500, seed 22522179. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to Shadowhunter 10X PVP?
Type client.connect 196.216.133.238:29004 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.