Skip to the story

Live edition74,645 playing on 11,830 servers

Rust Insights

Server profile

ShadowHunter 10x PVE

Online, with 6 of 100 players on; ranked #1,622 of every public Rust server, the top 7%. It last wiped 27d ago.

Filed under 10x monthly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
6/ 100 players now 6% full
47-day averagepeak 16
#1,622ranktop 7%
27d agolast wipemonthly schedule
7d 5hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246814:0023:0008:0017:0003:0012:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020014:0023:0008:0017:0003:0012:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 7% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

20 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 20, 23 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago 20 – running 3

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Enchanted.gg EU 10x PvE | No Raiding/Killing | Noob FriendlyEU · groups of 30+ · 10x · monthly · 6 on average6/50
  2. [AU] RevRust 10x PvE Monthly RP|Skills|Heli Signals|RBOC · groups of 8+ · 10x · monthly · 4 on average1/30
  3. [AU] Rustron 10x PVE | Skill Tree | Fishing | FarmingOC · groups of 8+ · 10x · monthly · 3 on average3/20
  4. SLAYERS.GG 10x PVE EU ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASEU · groups of 10+ · 10x · monthly · 3 on average4/100
  5. NOVΛ PVE 10X|Crafting|Skills|R-Bases|EpicLoot|Kits|2XP|LegendaEU · groups of 8+ · 10x · monthly · 3 on average2/100
  6. RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]NA · groups of 8+ · 10x · monthly · 3 on average3/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does ShadowHunter 10x PVE look like once wipe day arrives?

At their busiest, its recent wipes drew 20 players on average. 23 hours into the latest wipe, the crowd on the server reached its peak.

When does ShadowHunter 10x PVE wipe, and how often?

The only wipe on ShadowHunter 10x PVE is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 27 days 19 hours ago. The tags put wipes at monthly.

Server details

Does ShadowHunter 10x PVE hold a steady frame rate?

Average server fps over the last 48 hours was 60, with a floor of 25. At its highest the entity count reached 188,857: buildings, deployables and everything else. Memory use peaked at 4,871 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on ShadowHunter 10x PVE?

Rust network protocol 2635 and build 168909 on Windows is what ShadowHunter 10x PVE runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is ShadowHunter 10x PVE, and is it up at the moment?

At the time of this check ShadowHunter 10x PVE is online. About 10 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 163 of 168 hours up, or 97% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does ShadowHunter 10x PVE sit?

A region is not published by ShadowHunter 10x PVE. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 196.216.133.238:29000.

Lists and tags

What is meant by each tag on ShadowHunter 10x PVE?

These tags come from ShadowHunter 10x PVE and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does ShadowHunter 10x PVE turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry ShadowHunter 10x PVE are 10x Rust servers, by the numbers, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Population

How many players are on ShadowHunter 10x PVE right now, and how does that number move?

ShadowHunter 10x PVE shows 6 players at the moment, against 100 slots. The seven-day average is 4 players, and the highest point in that week was 16. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 6 players.

In the ranking of Rust servers, where does ShadowHunter 10x PVE place?

The player-hours ranking for the last seven days puts ShadowHunter 10x PVE at #1,622, among the top 7% of all ranked servers.

Rules and settings

What are the settings and rules for ShadowHunter 10x PVE?

A 10x gather rate is what the name of ShadowHunter 10x PVE states. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on ShadowHunter 10x PVE?

ShadowHunter 10x PVE runs a procedural map of size 4,300 with seed 886786260, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to ShadowHunter 10x PVE?

Open the console with F1 in Rust and enter client.connect 196.216.133.238:29000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://shadowhunter.co.za/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.