Skip to the story

Live edition103,751 playing on 11,890 servers

Rust Insights

Server profile

Cave Playtest

Offline, with 1 of 8 players on; ranked #13,821 of every public Rust server, the top 63%. It last wiped 17d ago.

Filed under
Launch Rust and join
1/ 8 players now 12% full
07-day averagepeak –
#13,821ranktop 63%
17d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days usual gap between real wipes
100% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 12 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:07 UTC17d ago 1 – running 1
Sun 11 Oct, 16:44 UTC18d ago 1 – 0.9 days 0
Sat 10 Oct, 18:25 UTC19d ago 1 – 0.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average335/400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average435/500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average981/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average60/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Cave Playtest?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Cave Playtest wipe?

There is no next wipe to predict: Cave Playtest wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 17 days 4 hours ago.

Server

What Rust version is live on Cave Playtest?

Rust network protocol 2634 and build 167398 on Windows is what Cave Playtest runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Cave Playtest, and is it online?

Cave Playtest is offline at the moment; the last time it was seen was 16 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 10 October 2026.

In which location does Cave Playtest sit?

There is no region published for Cave Playtest. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 195.252.230.124:28015.

Tags

How should you read the tags listed for Cave Playtest?

The tags gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): 8 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what Cave Playtest publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Cave Playtest appear?

These Rust Insights lists include Cave Playtest: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Cave Playtest right now, and how does that number move?

Cave Playtest was last seen 16 days 17 hours ago and is offline right now.

How does Cave Playtest compare with other Rust servers in the ranking?

Player hours over seven days put Cave Playtest at #13,821, within the top 63% of the ranked field.

Rules and settings

How is Cave Playtest configured, and what rules apply?

The name of Cave Playtest does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

How to join

How can you get onto Cave Playtest?

Open the console with F1 in Rust and enter client.connect 195.252.230.124:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp8
Max players 8 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.