Server profile
gen-timing-test
Offline, with 0 of 1 players on; ranked #15,441 of every public Rust server, the top 71%. It last wiped 16d ago.
Offline 195.213.66.4:28215 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:59 UTC16d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|316/375
- Rustoria.co - EU East Long433/475
- Rusty Moose |EU Main|959/1000
- Rustafied.com - EU Friday48/100
- eulongtest (private perf box)0/8
- Rustoria.co - EU Main984/1000
The short version
Quick answers
From the figures on this page.
Wipe days
What does gen-timing-test look like once wipe day arrives?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
How often does gen-timing-test wipe, and on which day?
Its rhythm cannot be read yet: gen-timing-test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 16 days 19 hours ago.
About the server
What Rust version is live on gen-timing-test?
Running on Linux, gen-timing-test is on Rust network protocol 2634 and build 167584. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for gen-timing-test, and is it online?
gen-timing-test is offline at the moment; the last time it was seen was 16 days 19 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 12 October 2026.
Where does gen-timing-test run from?
There is no region published for gen-timing-test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 195.213.66.4:28215 is where it answers.
Lists and tags
What is meant by each tag on gen-timing-test?
These tags come from gen-timing-test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does gen-timing-test turn up among the Rust Insights lists and filters?
gen-timing-test appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of gen-timing-test look like?
gen-timing-test is offline at the moment; the last sighting was 16 days 19 hours ago.
Where does gen-timing-test sit in the rankings?
Player hours over seven days put gen-timing-test at #15,441, within the top 71% of the ranked field.
Rules and settings
What are the settings and rules for gen-timing-test?
The name of gen-timing-test does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.
What is the map on gen-timing-test?
The map on gen-timing-test is procedural and the game generates it.
How to join
How do you connect to gen-timing-test?
Open the console with F1 in Rust and enter client.connect 195.213.66.4:28215. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.