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Rust Insights

Server profile

gen-timing-test

Offline, with 0 of 1 players on; ranked #15,441 of every public Rust server, the top 71%. It last wiped 16d ago.

Filed under
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#15,441ranktop 71%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:59 UTC16d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average316/375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average433/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average959/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average48/100
  5. eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average0/8
  6. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average984/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What does gen-timing-test look like once wipe day arrives?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

How often does gen-timing-test wipe, and on which day?

Its rhythm cannot be read yet: gen-timing-test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 16 days 19 hours ago.

About the server

What Rust version is live on gen-timing-test?

Running on Linux, gen-timing-test is on Rust network protocol 2634 and build 167584. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for gen-timing-test, and is it online?

gen-timing-test is offline at the moment; the last time it was seen was 16 days 19 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 12 October 2026.

Where does gen-timing-test run from?

There is no region published for gen-timing-test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 195.213.66.4:28215 is where it answers.

Lists and tags

What is meant by each tag on gen-timing-test?

These tags come from gen-timing-test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does gen-timing-test turn up among the Rust Insights lists and filters?

gen-timing-test appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of gen-timing-test look like?

gen-timing-test is offline at the moment; the last sighting was 16 days 19 hours ago.

Where does gen-timing-test sit in the rankings?

Player hours over seven days put gen-timing-test at #15,441, within the top 71% of the ranked field.

Rules and settings

What are the settings and rules for gen-timing-test?

The name of gen-timing-test does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.

What is the map on gen-timing-test?

The map on gen-timing-test is procedural and the game generates it.

How to join

How do you connect to gen-timing-test?

Open the console with F1 in Rust and enter client.connect 195.213.66.4:28215. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167584
Build It runs game build 167584.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.