Server profile
My Server Name
Offline, with 0 of 500 players on; ranked #15,016 of every public Rust server, the top 63%. It last wiped 31d ago.
Offline 195.211.186.44:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 08:20 UTC31d ago | 1 | – | running | 1 |
| Thu 24 Sep, 19:28 UTC34d ago | 1 | held half | 2.5 days | 1 |
| Thu 24 Sep, 08:36 UTC34d ago | 1 | – | 0.5 days | 1 |
| Wed 23 Sep, 18:05 UTC35d ago | 1 | – | 0.6 days | 1 |
| Wed 23 Sep, 09:32 UTC35d ago | 1 | – | 0.4 days | 1 |
| Tue 22 Sep, 20:02 UTC36d ago | 1 | – | 0.6 days | 1 |
| Tue 22 Sep, 08:50 UTC36d ago | 1 | – | 0.5 days | 1 |
| Sat 19 Sep, 15:06 UTC39d ago | 1 | held half | 2.7 days | 1 |
| Thu 17 Sep, 19:29 UTC41d ago | 1 | – | 1.8 days | 0 |
| Thu 17 Sep, 08:26 UTC41d ago | 1 | – | 0.5 days | 1 |
| Wed 16 Sep, 20:43 UTC42d ago | 1 | – | 0.5 days | 0 |
| Wed 16 Sep, 09:13 UTC42d ago | 1 | – | 0.5 days | 1 |
| Tue 15 Sep, 20:19 UTC43d ago | 1 | – | 0.5 days | 1 |
| Mon 14 Sep, 09:14 UTC44d ago | 1 | – | 1.5 days | 1 |
| Sat 12 Sep, 17:19 UTC46d ago | 1 | – | 1.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|147/250
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- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main18/250
- Rustafied.com - EU Friday13/100
- Rustoria.co - EU East Medium38/200
The short version
Quick answers
From the figures on this page.
Wipe days
On My Server Name, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does My Server Name wipe, and how often?
No next wipe can be predicted for My Server Name, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 31 days 20 hours ago.
Server details
Which Rust version is My Server Name on?
Running on Windows, My Server Name is on Rust network protocol 2634 and build 166347. Joining needs your game on the same protocol, which Steam updates for you.
Has My Server Name stayed online, and is it up now?
My Server Name is offline at the moment; the last time it was seen was 28 days 13 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does My Server Name run from?
No region is published by My Server Name. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 195.211.186.44:28015.
Tags
Which meanings sit behind the tags on My Server Name?
The tags gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166347 (Build): The game build is 166347; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what My Server Name publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature My Server Name?
My Server Name appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on My Server Name right now?
The last time My Server Name was seen online was 28 days 13 hours ago, and it is offline now.
How does My Server Name compare with other Rust servers in the ranking?
On player hours for the last seven days, My Server Name sits at #15,016, inside the top 63% of ranked servers.
Rules and settings
How is My Server Name configured, and what rules apply?
Nothing about gather rate is given in the name of My Server Name. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on My Server Name?
The game generates the map on My Server Name, which is procedural.
How to join
What is the way to join My Server Name?
To connect, start Rust and enter client.connect 195.211.186.44:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.