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Live edition32,155 playing on 11,637 servers

Rust Insights

Server profile

SHT00RM

Offline, with 1 of 1 players on; ranked #13,798 of every public Rust server, the top 61%. It last wiped 25d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#13,798ranktop 61%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.4 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:38 UTC25d ago 1 – running 0
Thu 1 Oct, 06:31 UTC27d ago 1 halved by day 1 2.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average142/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average124/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average16/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average36/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does SHT00RM look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.

On what schedule does SHT00RM wipe?

Too few wipes are on record for SHT00RM to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 12 hours ago.

Server

Which Rust version is SHT00RM on?

Running on Windows, SHT00RM is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for SHT00RM, and is it online?

The last sighting of SHT00RM was 24 days 11 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 1 October 2026.

Where does SHT00RM run from?

There is no region published for SHT00RM. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 195.181.173.202:28015 is where it answers.

Server tags

What is meant by each tag on SHT00RM?

When the game's server browser reads SHT00RM, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature SHT00RM?

SHT00RM appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on SHT00RM right now, and how does that number move?

SHT00RM was last seen 24 days 11 hours ago and is offline right now.

How does SHT00RM compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts SHT00RM at #13,798, among the top 61% of all ranked servers.

Map and rules

What are the settings and rules for SHT00RM?

No gather rate appears in the name of SHT00RM. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

Which map is live on SHT00RM?

The map on SHT00RM is procedural and the game generates it.

Join

How do you connect to SHT00RM?

To connect, start Rust and enter client.connect 195.181.173.202:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.