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Rust Insights

Server profile

[MADMAPPERS] Test Xacku

Offline, with 0 of 5 players on; ranked #15,289 of every public Rust server, the top 69%. It last wiped 15d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 5 players now 0% full
07-day averagepeak –
#15,289ranktop 69%
15d agolast wipebiweekly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

13.5 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
50% crowd held else halves by day 6

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 12d 2hTue 10 Nov, 21:17 UTC
  3. 26d 2hTue 24 Nov, 21:17 UTC
  4. 34d 23hThu 3 Dec, 19:00 UTCFW
  5. 40d 2hTue 8 Dec, 21:17 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 13 OctSat 19 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 21:17 UTC15d ago 1 – running 0
Sat 19 Sep, 14:19 UTC40d ago 1 halved by day 6 24.3 days 1
Wed 16 Sep, 20:45 UTC42d ago 4 held half 2.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 255 on average183/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 245 on average321/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average67/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average39/200
  5. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average76/100
  6. Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 46 on average34/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [MADMAPPERS] Test Xacku look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 6.

On what schedule does [MADMAPPERS] Test Xacku wipe?

Its tag sets the prediction: too few wipes on [MADMAPPERS] Test Xacku are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 15 days 21 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.

About the server

What Rust version is live on [MADMAPPERS] Test Xacku?

Rust network protocol 2634 and build 166494 on Windows is what [MADMAPPERS] Test Xacku runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [MADMAPPERS] Test Xacku, and is it online?

Offline at the moment, [MADMAPPERS] Test Xacku was last seen 6 days 12 hours ago. The last 7 full days gave 31 of 168 hours up, or 18% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for [MADMAPPERS] Test Xacku?

No region is published by [MADMAPPERS] Test Xacku. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 195.18.27.81:35555 is where it answers.

Server tags

Which meanings sit behind the tags on [MADMAPPERS] Test Xacku?

When the game's server browser reads [MADMAPPERS] Test Xacku, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature [MADMAPPERS] Test Xacku?

These Rust Insights lists include [MADMAPPERS] Test Xacku: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

How many players are on [MADMAPPERS] Test Xacku right now, and how does that number move?

[MADMAPPERS] Test Xacku is offline at the moment; the last sighting was 6 days 12 hours ago. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does [MADMAPPERS] Test Xacku place?

The player-hours ranking for the last seven days puts [MADMAPPERS] Test Xacku at #15,289, among the top 69% of all ranked servers.

Rules and settings

What are the settings and rules for [MADMAPPERS] Test Xacku?

Nothing about gather rate is given in the name of [MADMAPPERS] Test Xacku. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on [MADMAPPERS] Test Xacku?

[MADMAPPERS] Test Xacku runs a procedural map of size 4,500 with seed 16092026, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

How to join

How do you connect to [MADMAPPERS] Test Xacku?

To connect, start Rust and enter client.connect 195.18.27.81:35555 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at http://uncharted.gamestores.ru.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,^b,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.