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Rust Insights

Server profile

[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events

Online, with 1 of 150 players on; ranked #2,146 of every public Rust server, the top 10%. It last wiped 13d ago.

Filed under 1x biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 150 players now 1% full
27-day averagepeak 8
#2,146ranktop 10%
13d agolast wipebiweekly schedule
7d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246801:0010:0019:0004:0013:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020001:0010:0019:0004:0013:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 10% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
11 wipe-day peak players, last three wipes
50% crowd held else halves by day 11

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 14d 14hThu 12 Nov, 15:24 UTC
  3. 35d 18hThu 3 Dec, 19:00 UTCFW
  4. 42d 14hThu 10 Dec, 15:24 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 12, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:24 UTC13d ago 12 – running 4
Thu 1 Oct, 18:20 UTC FW27d ago 7 held half 13.9 days 2
Thu 17 Sep, 15:15 UTC41d ago 14 halved by day 11 14.1 days 3

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average310/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 239 on average149/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average143/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average13/200
  5. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average17/100
  6. Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 49 on average56/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

On [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events, what happens on wipe day?

The average busiest point of its recent wipes was 11 players. 2 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 11.

On what schedule does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events wipe?

The wipe rhythm on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is every 4 weeks on Thursday at 15:24 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 13 days 9 hours ago. According to its tags, wipes come every two weeks.

Server details

How well does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events perform?

Average server fps over the last 48 hours was 179, with a floor of 25. The world held a peak of 122,557 entities, counting buildings, deployables and all the rest. It drew as much as 4,857 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events, and is it online?

Right now [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is up and running. About 20 hours ago is when it last restarted, judged from the uptime it reports. It spent 144 of the last 7 full days' 168 hours up, 86% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events run from?

There is no region published for [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 195.18.27.81:35553.

Tags

Which meanings sit behind the tags on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events appear?

The Rust Insights lists that carry [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events are Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

Population history

How many players are on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events right now?

At the time of this refresh, [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events holds 1 players on 150 slots. A weekly average of 2 players goes with a peak of 8. The busiest point of the last 48 hours fell at 18:00 UTC, averaging 7 players.

Where does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events sit in the rankings?

On player hours for the last seven days, [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events sits at #2,146, inside the top 10% of ranked servers.

Settings and rules

What are the settings and rules for [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

A 1x gather rate is what the name of [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events states. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

Size 4,500 and seed 877712140 define the procedural map on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

Open the console with F1 in Rust and enter client.connect 195.18.27.81:35553. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at http://uncharted.gamestores.app.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The slot count is 150.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.