Server profile
150 Island [RANDOM ITEMS | KITS | EVENTS]
Online, with 2 of 200 players on; ranked #1,371 of every public Rust server, the top 6%. It last wiped 1d ago.
Online 195.18.27.76:35000 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 6% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
A steady gap.
Next wipe Wednesday 28 October, 16:00 UTC, in 13h. Every 2 days · medium confidence
Coming wipes
- 13hWed 28 Oct, 16:00 UTC
- 2d 13hFri 30 Oct, 16:00 UTC
- 4d 13hSun 1 Nov, 16:00 UTC
- 6d 13hTue 3 Nov, 16:00 UTC
- 8d 16hThu 5 Nov, 19:00 UTCFW
- 10d 13hSat 7 Nov, 16:00 UTC
- 12d 13hMon 9 Nov, 16:00 UTC
- 14d 13hWed 11 Nov, 16:00 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 29, 25 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:00 UTC1d ago | – | – | running | 10 |
| Sat 24 Oct, 15:59 UTC3d ago | 29 | held half | 2 days | 10 |
| Thu 22 Oct, 15:59 UTC5d ago | 20 | held half | 2 days | 12 |
| Tue 20 Oct, 18:48 UTC7d ago | 20 | – | 1.9 days | 13 |
| Sun 18 Oct, 16:03 UTC9d ago | 8 | held half | 2.1 days | 6 |
| Sat 17 Oct, 09:41 UTC10d ago | 8 | – | 1.3 days | 1 |
| Fri 16 Oct, 13:34 UTC11d ago | 4 | – | 0.8 days | 0 |
| Wed 14 Oct, 12:35 UTC13d ago | 1 | halved by day 1 | 2 days | 0 |
| Sat 3 Oct, 14:27 UTC24d ago | 1 | halved by day 1 | 10.9 days | 0 |
| Thu 1 Oct, 17:49 UTC FW26d ago | 6 | – | 1.9 days | 1 |
| Mon 28 Sep, 12:35 UTC29d ago | 4 | held half | 3.2 days | 1 |
| Mon 21 Sep, 12:53 UTC36d ago | 2 | held half | 7 days | 1 |
| Mon 14 Sep, 17:16 UTC43d ago | 2 | held half | 6.8 days | 3 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On 150 Island [RANDOM ITEMS | KITS | EVENTS], what happens on wipe day?
The average busiest point of its recent wipes was 23 players. The peak crowd on this wipe came 25 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
On what schedule does 150 Island [RANDOM ITEMS | KITS | EVENTS] wipe?
The gap between wipes on 150 Island [RANDOM ITEMS | KITS | EVENTS] has averaged about 2 days recently. A wipe is expected on Wednesday 28 October at 16:00 UTC. The world you are playing on now was made 34 hours ago. Its tags state a monthly wipe schedule.
Server
What does performance look like on 150 Island [RANDOM ITEMS | KITS | EVENTS]?
Server fps averaged 58 over 48 hours; the lowest reading was 40. Buildings, deployables and the rest took the entity count as high as 31,012. It drew as much as 2,741 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does 150 Island [RANDOM ITEMS | KITS | EVENTS] currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for 150 Island [RANDOM ITEMS | KITS | EVENTS]. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for 150 Island [RANDOM ITEMS | KITS | EVENTS], and is it online?
Right now 150 Island [RANDOM ITEMS | KITS | EVENTS] is up and running. About 23 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 160 of 168 hours up, or 95% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for 150 Island [RANDOM ITEMS | KITS | EVENTS]?
No region is published by 150 Island [RANDOM ITEMS | KITS | EVENTS]. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 195.18.27.76:35000.
Lists and tags
How should you read the tags listed for 150 Island [RANDOM ITEMS | KITS | EVENTS]?
When the game's server browser reads 150 Island [RANDOM ITEMS | KITS | EVENTS], it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp200 (Max players): 200 slots in total; ts16 (Group limit): A team holds 16 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature 150 Island [RANDOM ITEMS | KITS | EVENTS]?
The Rust Insights lists that carry 150 Island [RANDOM ITEMS | KITS | EVENTS] are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Player counts
How many players are on 150 Island [RANDOM ITEMS | KITS | EVENTS] right now, and how does that number move?
Of its 200 slots, 150 Island [RANDOM ITEMS | KITS | EVENTS] currently has 2 filled. Over the past week it peaked at 29 and averaged 5 players. Look at the last 48 hours and the peak hour is 18:00 UTC, at 13 players on average.
How does 150 Island [RANDOM ITEMS | KITS | EVENTS] compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts 150 Island [RANDOM ITEMS | KITS | EVENTS] at #1,371, among the top 6% of all ranked servers.
Map and rules
What are the settings and rules for 150 Island [RANDOM ITEMS | KITS | EVENTS]?
The name of 150 Island [RANDOM ITEMS | KITS | EVENTS] does not state a gather rate. 16 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on 150 Island [RANDOM ITEMS | KITS | EVENTS]?
Size 4,500 and seed 121315421 define the procedural map on 150 Island [RANDOM ITEMS | KITS | EVENTS], generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.
Join
How do you connect to 150 Island [RANDOM ITEMS | KITS | EVENTS]?
Type client.connect 195.18.27.76:35000 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://gamestoreb.gamestores.app is its website.