Skip to the story

Live edition40,353 playing on 11,629 servers

Rust Insights

Server profile · EU

CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS

Online, with 1 of 50 players on; ranked #3,678 of every public Rust server, the top 17%. It last wiped 6d ago.

Filed under 10x moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 50 players now 2% full
17-day averagepeak 4
#3,678ranktop 17% · #1366 in EU
6d agolast wipeno schedule published
7hnext wipeFri 30 Oct, 12:40 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304005:0014:0000:0009:0018:0003:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Friday 30 October, 12:40 UTC, in 7h. Every Friday at 12:40 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

Coming wipes

  1. 7hFri 30 Oct, 12:40 UTC
  2. 6d 14hThu 5 Nov, 19:00 UTCFW
  3. 7d 7hFri 6 Nov, 12:40 UTC
  4. 14d 7hFri 13 Nov, 12:40 UTC
  5. 21d 7hFri 20 Nov, 12:40 UTC
  6. 28d 7hFri 27 Nov, 12:40 UTC
  7. 34d 14hThu 3 Dec, 19:00 UTCFW
  8. 35d 7hFri 4 Dec, 12:40 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:40 UTC6d ago 4 – running 0
Fri 16 Oct, 12:40 UTC13d ago 3 halved by day 2 7 days 0
Fri 9 Oct, 12:41 UTC20d ago 6 halved by day 3 7 days 2
Thu 1 Oct, 18:20 UTC FW28d ago 7 halved by day 3 7.8 days 1
Fri 25 Sep, 12:41 UTC34d ago 8 halved by day 5 6.2 days 0
Fri 18 Sep, 12:41 UTC41d ago 11 halved by day 3 7 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 357 on average84/100
  2. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 158 on average32/400
  3. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 78 on average13/150
  4. Vitality - EU 10x | No BPs | Kits | ShopEU · groups of 32+ · 10x · weekly · 60 on average12/50
  5. [EU] Enardo - Small One Grid 10x - No BPs | OneGridEU · groups of 8+ · 10x · 21 on average5/100
  6. WARBANDITS.GG EU 10X No BPs Loot++|PvP|MyMini|Shop|Noob FriendlEU · groups of 100+ · 10x · weekly · 14 on average4/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS look like once wipe day arrives?

Recent wipes peaked at 4 players on average. 4 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 3.

How often does CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS wipe, and on which day?

Wipes on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS come every Friday at 12:40 UTC. Friday 30 October at 12:40 UTC is when the next wipe is due. The world you are playing on now was made 6 days 16 hours ago.

Server

What does performance look like on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?

The 48-hour average for server fps is 30, and 30 was the lowest seen. At its highest the entity count reached 70,045: buildings, deployables and everything else. The highest memory figure was 2,973 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?

The Rust build is network protocol 2635 and build 168909, running on Linux, for CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS, and is it up at the moment?

Right now CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS is up and running. Going by the uptime figure it gives, its last restart was around 23 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS sit?

Its EU tag is what CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS uses to list itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 195.18.27.204:35010.

Tags

Which meanings sit behind the tags on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts100 (Group limit): Team size is capped at 100; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Find it in the browser under Europe are what CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which person or group runs CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?

The same operator probably runs them: CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS publishes a cgle.org hostname, and so do 3 other servers we track.

Where does CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS turn up among the Rust Insights lists and filters?

These Rust Insights lists include CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS: 10x Rust servers, by the numbers, Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

Population

How many players are on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS right now, and how does that number move?

CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS shows 1 players at the moment, against 50 slots. Over the past week it peaked at 4 and averaged 1 players. The busiest point of the last 48 hours fell at 16:00 UTC, averaging 3 players.

How does CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS compare with other Rust servers in the ranking?

CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS holds #3,678 for player hours over the last seven days, #1,366 in Europe and in the top 17% of all ranked servers.

Rules and settings

How is CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS configured, and what rules apply?

The name of CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS says 10x gather. 100 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?

The game generates the map on CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS: procedural, size 3,500, seed 22522179. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to CoolingLine #2 - x10 | NOLIMIT | KITS | FPS | CLANS?

Type client.connect 195.18.27.204:35010 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://shop.cgle.org/.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts100
Group limit Team size is capped at 100.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.