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Rust Insights

Server profile

Evolution PvE [RaidBases, Skills, Event, Quest] NEW

Online, with 6 of 200 players on; ranked #1,699 of every public Rust server, the top 8%. It last wiped 12d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
6/ 200 players now 3% full
37-day averagepeak 13
#1,699ranktop 8%
12d agolast wipebiweekly schedule
4d 20hnext wipeSun 1 Nov, 14:21 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct21 Oct27 Oct

Note: Top 8% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Sunday 1 November, 14:21 UTC, in 4d 20h. Its biweekly schedule tag · low confidence

29.9 days usual gap between real wipes
10 wipe-day peak players, last three wipes
0% crowd held else halves by day 12

Coming wipes

  1. 4d 20hSun 1 Nov, 14:21 UTC
  2. 9d 1hThu 5 Nov, 19:00 UTCFW
  3. 18d 20hSun 15 Nov, 14:21 UTC
  4. 32d 20hSun 29 Nov, 14:21 UTC
  5. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 13, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 14:21 UTC9d ago 13 – running 0
Fri 18 Sep, 15:48 UTC39d ago 7 halved by day 12 29.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average208/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 231 on average355/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 94 on average99/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average45/200
  5. Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 54 on average35/250
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average93/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Recent wipes peaked at 10 players on average. 5 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 12.

When does Evolution PvE [RaidBases, Skills, Event, Quest] NEW wipe, and how often?

Its tag sets the prediction: too few wipes on Evolution PvE [RaidBases, Skills, Event, Quest] NEW are on record to confirm the schedule. You can expect the next wipe on Sunday 1 November at 14:21 UTC. The world you are playing on now was made 12 days ago. According to its tags, wipes come every two weeks.

Server

What does performance look like on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

The 48-hour average for server fps is 94, and 63 was the lowest seen. The world held a peak of 123,304 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,592 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is Evolution PvE [RaidBases, Skills, Event, Quest] NEW on?

Running on Windows, Evolution PvE [RaidBases, Skills, Event, Quest] NEW is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has Evolution PvE [RaidBases, Skills, Event, Quest] NEW stayed online, and is it up now?

At the time of this check Evolution PvE [RaidBases, Skills, Event, Quest] NEW is online. The uptime it reports puts the last restart at about 14 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does Evolution PvE [RaidBases, Skills, Event, Quest] NEW sit?

No region is published by Evolution PvE [RaidBases, Skills, Event, Quest] NEW. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 195.18.27.126:35200.

Tags

How should you read the tags listed for Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

When the game's server browser reads Evolution PvE [RaidBases, Skills, Event, Quest] NEW, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): 200 slots in total; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): The server is built for roleplay; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Evolution PvE [RaidBases, Skills, Event, Quest] NEW appear?

The Rust Insights lists that carry Evolution PvE [RaidBases, Skills, Event, Quest] NEW are Modded Rust servers, explained, Rust PvE servers, live and Rust roleplay servers. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

What does the population of Evolution PvE [RaidBases, Skills, Event, Quest] NEW look like?

Of its 200 slots, Evolution PvE [RaidBases, Skills, Event, Quest] NEW currently has 6 filled. The seven-day average is 3 players, and the highest point in that week was 13. The busiest point of the last 48 hours fell at 18:00 UTC, averaging 7 players.

How does Evolution PvE [RaidBases, Skills, Event, Quest] NEW compare with other Rust servers in the ranking?

On player hours for the last seven days, Evolution PvE [RaidBases, Skills, Event, Quest] NEW sits at #1,699, inside the top 8% of ranked servers.

Map and rules

What settings and rules apply on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

The name of Evolution PvE [RaidBases, Skills, Event, Quest] NEW does not state a gather rate. Up to 16 players can join one group. roleplay is the game mode, towns, jobs and roleplay rules. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Evolution PvE [RaidBases, Skills, Event, Quest] NEW runs a procedural map of size 3,500 with seed 121315421, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

Join

How do you connect to Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Type client.connect 195.18.27.126:35200 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://evolutionrust.gamestores.app/ is its website.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players 200 slots in total.
ts16
Group limit Team size is capped at 16.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^r
Roleplay The server is built for roleplay.
^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.