Server profile
RustDMA Local Test Server
Offline, with 1 of 500 players on; ranked #12,835 of every public Rust server. It last wiped 46d ago.
Offline 195.160.184.66:28015 checked 45d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|270/325
- Rustoria.co - EU East Long331/425
- eulongtest (private perf box)0/8
- Rusty Moose |EU Main|850/1000
- Rustafied.com - EU Friday52/100
- Rustoria.co - EU Main914/1000
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does RustDMA Local Test Server wipe?
Its rhythm cannot be read yet: RustDMA Local Test Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 46 days 8 hours ago.
About the server
What Rust version is live on RustDMA Local Test Server?
Running on Windows, RustDMA Local Test Server is on Rust network protocol 2633 and build 163794. You can only join if your game is on the same protocol; Steam handles that update.
Has RustDMA Local Test Server stayed online, and is it up now?
Offline at the moment, RustDMA Local Test Server was last seen 45 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for RustDMA Local Test Server?
No region is published by RustDMA Local Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 195.160.184.66:28015.
Tags
How should you read the tags listed for RustDMA Local Test Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what RustDMA Local Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does RustDMA Local Test Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include RustDMA Local Test Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of RustDMA Local Test Server look like?
The last time RustDMA Local Test Server was seen online was 45 days 3 hours ago, and it is offline now.
How does RustDMA Local Test Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts RustDMA Local Test Server at #12,835, among the top – of all ranked servers.
Rules and settings
What settings and rules apply on RustDMA Local Test Server?
Nothing about gather rate is given in the name of RustDMA Local Test Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched off.
Which map is live on RustDMA Local Test Server?
The map on RustDMA Local Test Server is procedural and the game generates it.
Connecting
How do you connect to RustDMA Local Test Server?
Open the console with F1 in Rust and enter client.connect 195.160.184.66:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.