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Rust Insights

Server profile · NA · uk1

MM RUST

Offline, with 0 of 100 players on; ranked #15,101 of every public Rust server, the top 70%. It last wiped 19d ago.

Filed under quad vanillamoddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,101ranktop 70% · #1556 in NA
19d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Note: Top 70% of all ranked servers, top 84% in NA, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.8 days usual gap between real wipes
75% on rhythm of its recent wipes
5 wipe-day peak players, last three wipes
33% crowd held else halves by day 2.5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 9 OctFri 2 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:51 UTC19d ago 4 – running 0
Fri 2 Oct, 17:27 UTC26d ago 5 halved by day 3 7 days 0
Fri 2 Oct, 06:08 UTC26d ago 5 – 0.5 days 0
Fri 25 Sep, 15:45 UTC33d ago 15 halved by day 2 6.6 days 1
Fri 18 Sep, 17:33 UTC40d ago 18 held half 6.9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Canadian Chill | Noob Friendly | No KOS | Monthly BP WipeNA · quad · weekly · 6 on average1/50
  2. Rustoria.co -Us MondaysNA · quad · 5 on average0/300
  3. WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTreeNA · quad · monthly · 1 on average0/75
  4. WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 54 on average34/200
  5. Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 32 on average7/100
  6. Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 13 on average9/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at MM RUST?

Recent wipes peaked at 5 players on average. 2 hours after the latest wipe, the crowd peaked. In 33% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 2.5.

On what schedule does MM RUST wipe?

MM RUST wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 19 days 2 hours ago.

Server details

Which Rust version is MM RUST on?

Rust network protocol 2634 and build 167781 on Linux is what MM RUST runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for MM RUST, and is it online?

MM RUST is offline at the moment; the last time it was seen was 12 days 6 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does MM RUST sit?

Its region code is uk1, and MM RUST lists itself in North America using its NA tag. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 194.69.160.95:28047 is where it answers.

Lists and tags

How should you read the tags listed for MM RUST?

These tags come from MM RUST and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts4 (Group limit): A team holds 4 players at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $ruk1 (Region code): uk1 is the server's region code; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files this server under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does MM RUST turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry MM RUST are Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad.

Population history

What does the population of MM RUST look like?

The last time MM RUST was seen online was 12 days 6 hours ago, and it is offline now.

How does MM RUST compare with other Rust servers in the ranking?

On the seven-day player-hours measure, MM RUST is #15,101, in the top 70% of all ranked servers and #1,556 in North America. In the quad category it ranks #627.

Map and rules

What are the settings and rules for MM RUST?

Nothing about gather rate is given in the name of MM RUST. quad is the group name, and it caps groups at 4 players. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.

What is the map on MM RUST?

The game generates the map on MM RUST: procedural, size 3,500, seed 15031996. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto MM RUST?

Type client.connect 194.69.160.95:28047 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$ruk1,v2634,^v,NA,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts4
Group limit A team holds 4 players at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$ruk1
Region code uk1 is the server's region code.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.