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Rust Insights

Server profile · NA · uk1

Sven's Staging

Online, with 0 of 10 players on; ranked #12,789 of every public Rust server, the top 57%. It last wiped 13d ago.

Filed under vanillamoddedcarbon
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 1
#12,789ranktop 57% · #1392 in NA
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608011:0020:0005:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 57% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 days usual gap between real wipes
50% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctSat 10 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:06 UTC13d ago 1 – running 0
Sat 10 Oct, 08:37 UTC19d ago 1 halved by day 1 6 days 0
Sun 27 Sep, 07:57 UTC32d ago 1 halved by day 1 13 days 0
Tue 22 Sep, 20:13 UTC36d ago 1 halved by day 1 4.5 days 1
Thu 17 Sep, 16:20 UTC41d ago 1 halved by day 2 5.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average16/100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average10/50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average4/100
  4. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average3/150
  5. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average2/175
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average4/90

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Sven's Staging?

Recent wipes peaked at 1 players on average. 13 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.

When does Sven's Staging wipe, and how often?

There is no next wipe to predict: Sven's Staging wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 13 days 1 hours ago.

Server details

How well does Sven's Staging perform?

Server fps averaged 60 over 48 hours; the lowest reading was 60. At its highest the entity count reached 81,000: buildings, deployables and everything else. Memory use peaked at 2,841 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Sven's Staging?

Running on Linux, Sven's Staging is on Rust network protocol 2635 and build 169528. You can only join if your game is on the same protocol; Steam handles that update.

Has Sven's Staging stayed online, and is it up now?

Sven's Staging is currently reachable and online. About 15 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Sven's Staging sit?

The NA tag places Sven's Staging in North America, and the region code it carries is uk1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 194.69.160.95:28027 is where it answers.

Tags

What is meant by each tag on Sven's Staging?

These tags come from Sven's Staging and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs169528 (Build): The game build is 169528; ptrak (Networking): RakNet handles the network layer, as it does by default; $ruk1 (Region code): uk1 is the server's region code; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): Its browser listing sits under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Sven's Staging appear?

These Rust Insights lists include Sven's Staging: Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on Sven's Staging right now, and how does that number move?

Of its 10 slots, Sven's Staging currently has 0 filled. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 16:00 UTC, averaging 0 players.

In the ranking of Rust servers, where does Sven's Staging place?

On the seven-day player-hours measure, Sven's Staging is #12,789, in the top 57% of all ranked servers and #1,392 in North America.

Settings and rules

What are the settings and rules for Sven's Staging?

The name of Sven's Staging does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map is live on Sven's Staging?

Sven's Staging runs a procedural map of size 3,750 with seed 53252342, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How can you get onto Sven's Staging?

Open the console with F1 in Rust and enter client.connect 194.69.160.95:28027. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$ruk1,v2635,^z,^y,^v,NA,gmrust,cs169528,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs169528
Build The game build is 169528.
ptrak
Networking RakNet handles the network layer, as it does by default.
$ruk1
Region code uk1 is the server's region code.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.