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Live edition102,993 playing on 11,872 servers

Rust Insights

Server profile · NA · uk1

Server hosted by Physgun.com

Online, with 0 of 100 players on; ranked #4,758 of every public Rust server, the top 21%. It last wiped 12d ago.

Filed under vanillamoddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak 2
#4,758ranktop 21% · #808 in NA
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608020:0005:0014:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 days usual gap between real wipes
40% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
33% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 17 OctMon 12 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 03:07 UTC12d ago 3 – running 0
Mon 12 Oct, 22:30 UTC16d ago 2 held half 4.2 days 0
Fri 2 Oct, 06:10 UTC27d ago 5 halved by day 3 10.7 days 0
Thu 1 Oct, 15:51 UTC28d ago 1 – 0.6 days 0
Sun 27 Sep, 14:33 UTC32d ago 1 halved by day 1 4.1 days 0
Sat 26 Sep, 20:53 UTC32d ago 2 – 0.7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 43 on average28/100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average20/50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average18/100
  4. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average5/150
  5. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average7/175
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average9/90

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Server hosted by Physgun.com, what happens on wipe day?

At their busiest, its recent wipes drew 3 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 33% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

How often does Server hosted by Physgun.com wipe, and on which day?

Server hosted by Physgun.com wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 12 days 16 hours ago.

About the server

What does performance look like on Server hosted by Physgun.com?

The 48-hour average for server fps is 60, and 60 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 504. Memory use peaked at 1,484 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Server hosted by Physgun.com?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Server hosted by Physgun.com. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Server hosted by Physgun.com, and is it online?

At the time of this check Server hosted by Physgun.com is online. Going by the uptime figure it gives, its last restart was around 23 hours ago. The last 7 full days gave 164 of 168 hours up, or 98% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Server hosted by Physgun.com run from?

Its region code is uk1, and Server hosted by Physgun.com lists itself in North America using its NA tag. Rust Insights reports the location a server declares, not the physical place of the machine. 194.69.160.15:28099 is where it answers.

Server tags

Which meanings sit behind the tags on Server hosted by Physgun.com?

When the game's server browser reads Server hosted by Physgun.com, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Its browser listing sits under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Server hosted by Physgun.com?

The Rust Insights lists that carry Server hosted by Physgun.com are Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on Server hosted by Physgun.com right now?

At the time of this refresh, Server hosted by Physgun.com holds 0 players on 100 slots. Over the past week it peaked at 2 and averaged 0 players. Look at the last 48 hours and the peak hour is 20:00 UTC, at 1 players on average.

How does Server hosted by Physgun.com compare with other Rust servers in the ranking?

In North America, Server hosted by Physgun.com is #808; across all ranked servers it is #4,758 on seven-day player hours, in the top 21%.

Map and rules

What are the settings and rules for Server hosted by Physgun.com?

Nothing about gather rate is given in the name of Server hosted by Physgun.com. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

What is the map on Server hosted by Physgun.com?

Server hosted by Physgun.com runs a procedural map of size 1,500 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

Join

What is the way to join Server hosted by Physgun.com?

Open the console with F1 in Rust and enter client.connect 194.69.160.15:28099. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$ruk1,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$ruk1
Region code Region code: uk1.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.