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Rust Insights

Server profile · EU · uk1

Papo/Seco Traquinas

Online, with 0 of 100 players on; ranked #7,605 of every public Rust server, the top 34%. It last wiped 11d ago.

Filed under vanillamoddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 100 players now 0% full
07-day averagepeak 2
#7,605ranktop 34% · #2046 in EU
11d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Note: Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 days usual gap between real wipes
33% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctSat 10 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 43 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 06:37 UTC11d ago 4 – running 0
Sat 10 Oct, 00:35 UTC19d ago 1 halved by day 2 8.3 days 0
Mon 5 Oct, 21:23 UTC23d ago 3 halved by day 2 4.1 days 1
Sun 4 Oct, 15:22 UTC25d ago 4 – 1.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average193/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average96/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average225/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average345/350
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average30/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Papo/Seco Traquinas look like once wipe day arrives?

At their busiest, its recent wipes drew 3 players on average. The peak crowd on this wipe came 43 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 2.

On what schedule does Papo/Seco Traquinas wipe?

There is no next wipe to predict: Papo/Seco Traquinas wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 11 days 11 hours ago.

Server details

Does Papo/Seco Traquinas hold a steady frame rate?

The 48-hour average for server fps is 60, and 58 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 105,731. It drew as much as 4,151 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Papo/Seco Traquinas?

Rust network protocol 2635 and build 168909 on Linux is what Papo/Seco Traquinas runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Papo/Seco Traquinas, and is it online?

At the time of this check Papo/Seco Traquinas is online. Going by the uptime figure it gives, its last restart was around 2 days 10 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Papo/Seco Traquinas run from?

The EU tag places Papo/Seco Traquinas in Europe, and the region code it carries is uk1. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 194.69.160.15:28091 is where it answers.

Server tags

Which meanings sit behind the tags on Papo/Seco Traquinas?

These tags come from Papo/Seco Traquinas and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $ruk1 (Region code): uk1 is the server's region code; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Papo/Seco Traquinas?

These Rust Insights lists include Papo/Seco Traquinas: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on Papo/Seco Traquinas right now?

Of its 100 slots, Papo/Seco Traquinas currently has 0 filled. A weekly average of 0 players goes with a peak of 2. Look at the last 48 hours and the peak hour is 16:00 UTC, at 1 players on average.

How does Papo/Seco Traquinas compare with other Rust servers in the ranking?

In Europe, Papo/Seco Traquinas is #2,046; across all ranked servers it is #7,605 on seven-day player hours, in the top 34%.

Rules and settings

What settings and rules apply on Papo/Seco Traquinas?

The name of Papo/Seco Traquinas does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.

Which map is live on Papo/Seco Traquinas?

The game generates the map on Papo/Seco Traquinas: procedural, size 4,250, seed 1. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join Papo/Seco Traquinas?

Type client.connect 194.69.160.15:28091 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$ruk1,v2635,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$ruk1
Region code uk1 is the server's region code.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.