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Rust Insights

Server profile · NA · uk1

rust development server

Online, with 0 of 100 players on; ranked #6,678 of every public Rust server, the top 30%. It last wiped 21d ago.

Filed under vanillamoddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak 1
#6,678ranktop 30% · #1047 in NA
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608007:0016:0001:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:40 UTC21d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average32/100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average16/50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average4/100
  4. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average1/150
  5. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average7/175
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average7/90

The short version

Quick answers

From the figures on this page.

Wipe schedule

On rust development server, what happens on wipe day?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 13 hours after it started.

When does rust development server wipe, and how often?

Its rhythm cannot be read yet: rust development server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 21 days have passed since its current world was created.

Server

What does performance look like on rust development server?

Server fps averaged 60 over 48 hours; the lowest reading was 60. At its highest the entity count reached 16,588: buildings, deployables and everything else. The highest memory figure was 1,359 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does rust development server currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for rust development server. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for rust development server, and is it online?

rust development server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 3 days 2 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does rust development server sit?

Its region code is uk1, and rust development server lists itself in North America using its NA tag. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 194.69.160.15:28075.

Server tags

What is meant by each tag on rust development server?

These tags come from rust development server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $ruk1 (Region code): The region code reads uk1; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Find it in the browser under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does rust development server appear?

The Rust Insights lists that carry rust development server are Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on rust development server right now, and how does that number move?

At the time of this refresh, rust development server holds 0 players on 100 slots. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 07:00 UTC, at 1 players on average.

Where does rust development server sit in the rankings?

On the seven-day player-hours measure, rust development server is #6,678, in the top 30% of all ranked servers and #1,047 in North America.

Rules and settings

What are the settings and rules for rust development server?

No gather rate appears in the name of rust development server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched off.

What is the map on rust development server?

rust development server runs a procedural map of size 2,000 with seed 1234567, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join rust development server?

To connect, start Rust and enter client.connect 194.69.160.15:28075 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$ruk1,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$ruk1
Region code The region code reads uk1.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.