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Rust Insights

Server profile · uk1

Xeo

Online, with 0 of ? players on; ranked #15,326 of every public Rust server, the top 69%. It last wiped 7d ago.

Filed under
Launch Rust and join
0/ ? players now
07-day averagepeak –
#15,326ranktop 69%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304014:0023:0008:0017:0003:0012:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days usual gap between real wipes
25% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 18:05 UTC7d ago 0 – running 0
Thu 1 Oct, 11:23 UTC28d ago 1+1 queue halved by day 1 20.3 days 0
Thu 24 Sep, 15:06 UTC34d ago 1 halved by day 3 6.8 days 0
Wed 23 Sep, 23:38 UTC35d ago 1 – 0.6 days 0
Wed 23 Sep, 11:14 UTC36d ago 1 – 0.5 days 0
Thu 17 Sep, 11:38 UTC42d ago 1 halved by day 1 6 days 0
Wed 16 Sep, 13:21 UTC43d ago 1 – 0.9 days 0
Tue 15 Sep, 13:40 UTC43d ago 1 – 1 days 0
Mon 14 Sep, 07:05 UTC45d ago 1 – 1.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527/550
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average419/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average66/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average73/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average181/200

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Xeo?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 1.

When does Xeo wipe, and how often?

Xeo wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 7 days 19 hours ago.

About the server

What does performance look like on Xeo?

The 48-hour average for server fps is 21, and 21 was the lowest seen. At its highest the entity count reached 131,000: buildings, deployables and everything else. Memory use peaked at 3,269 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is Xeo on?

Rust network protocol 2635 and build 169205 on Linux is what Xeo runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Xeo, and is it up at the moment?

At the time of this check Xeo is online. Going by the uptime figure it gives, its last restart was around 2 days 18 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Xeo run from?

Xeo does not publish a region, though the region code it carries is uk1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 194.69.160.15:28031 is where it answers.

Lists and tags

Which meanings sit behind the tags on Xeo?

When the game's server browser reads Xeo, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs169205 (Build): The game build is 169205; ptrak (Networking): RakNet handles the network layer, as it does by default; $ruk1 (Region code): The region code reads uk1. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Xeo appear?

Xeo appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on Xeo right now, and how does that number move?

The current count for Xeo is 0 players. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does Xeo place?

Player hours over seven days put Xeo at #15,326, within the top 69% of the ranked field.

Rules and settings

How is Xeo configured, and what rules apply?

The name of Xeo does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

Which map is live on Xeo?

The game generates the map on Xeo: procedural, size 4,750, seed 62131. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How do you connect to Xeo?

Open the console with F1 in Rust and enter client.connect 194.69.160.15:28031. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$ruk1,v2635,gmrust,cs169205,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The slot count is 0.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs169205
Build The game build is 169205.
ptrak
Networking RakNet handles the network layer, as it does by default.
$ruk1
Region code The region code reads uk1.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.