Server profile · EU
hostname
Offline, with 1 of 100 players on; ranked #12,921 of every public Rust server, the top 60%. It last wiped 12d ago.
Offline EU 194.59.30.217:10000 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Friday 30 October, 15:38 UTC, in 1d 13h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 13hFri 30 Oct, 15:38 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 8d 13hFri 6 Nov, 15:38 UTC
- 15d 13hFri 13 Nov, 15:38 UTC
- 22d 13hFri 20 Nov, 15:38 UTC
- 29d 13hFri 27 Nov, 15:38 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
- 36d 13hFri 4 Dec, 15:38 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 15:38 UTC12d ago | 1 | – | running | 1 |
| Tue 13 Oct, 13:11 UTC15d ago | 1 | halved by day 2 | 3.1 days | 1 |
| Mon 12 Oct, 20:42 UTC16d ago | 1 | – | 0.7 days | 1 |
| Sat 10 Oct, 06:27 UTC18d ago | 1 | halved by day 1 | 2.6 days | 1 |
| Fri 9 Oct, 10:15 UTC19d ago | 1 | – | 0.8 days | 1 |
| Wed 7 Oct, 14:24 UTC21d ago | 1 | – | 1.8 days | 0 |
| Tue 6 Oct, 13:31 UTC22d ago | 1 | – | 1 days | 0 |
| Fri 2 Oct, 10:06 UTC26d ago | 1 | held half | 4.1 days | 0 |
| Thu 1 Oct, 20:07 UTC FW27d ago | 1 | – | 0.6 days | 0 |
| Thu 1 Oct, 14:04 UTC27d ago | 1 | – | 0.3 days | 1 |
| Wed 30 Sep, 18:16 UTC28d ago | 1 | – | 0.8 days | 0 |
| Tue 29 Sep, 21:43 UTC29d ago | 1 | – | 0.9 days | 1 |
| Sun 27 Sep, 09:09 UTC31d ago | 1 | held half | 2.5 days | 1 |
| Sat 26 Sep, 15:31 UTC32d ago | 1 | – | 0.7 days | 0 |
| Fri 25 Sep, 02:27 UTC33d ago | 1 | – | 1.5 days | 1 |
| Wed 23 Sep, 06:17 UTC35d ago | 1 | – | 1.8 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at hostname?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.5.
On what schedule does hostname wipe?
The prediction for hostname follows its tag, because too few of its wipes are on record to confirm the schedule. A wipe is expected on Friday 30 October at 15:38 UTC. The world you are playing on now was made 12 days 10 hours ago. A weekly wipe schedule is published in its tags.
Server details
What Rust version is live on hostname?
The Rust build is network protocol 2634 and build 167584, running on Windows, for hostname. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for hostname, and is it online?
The last sighting of hostname was 12 days 5 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does hostname sit?
The EU tag is how hostname places itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 194.59.30.217:10000.
Tags
How should you read the tags listed for hostname?
When the game's server browser reads hostname, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts50 (Group limit): A team holds 50 players at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Its browser listing sits under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does hostname turn up among the Rust Insights lists and filters?
hostname appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Battlefield Rust servers, with figures. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Population history
What does the population of hostname look like?
The last time hostname was seen online was 12 days 5 hours ago, and it is offline now.
How does hostname compare with other Rust servers in the ranking?
hostname holds #12,921 for player hours over the last seven days, #2,429 in Europe and in the top 60% of all ranked servers.
Rules and settings
How is hostname configured, and what rules apply?
The name of hostname does not state a gather rate. The group cap stands at 50 players. You get battlefield as the game mode, fast PvP with kits and high rates. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
Connecting
What is the way to join hostname?
To connect, start Rust and enter client.connect 194.59.30.217:10000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.