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Rust Insights

Server profile

OneGrid Chaos | Weekly Wipes | 1AAC |

Online, with 0 of 69 players on; ranked #7,829 of every public Rust server, the top 35%. It last wiped 4d ago.

Filed under moddedcarbon
Launch Rust and join
The server's own banner, as it publishes it.
0/ 69 players now 0% full
07-day averagepeak 2
#7,829ranktop 35%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75109:0019:0004:0013:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304009:0019:0004:0013:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct30 Oct

Note: Top 35% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
33% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:27 UTC4d ago 1 – running 0
Sun 27 Sep, 17:39 UTC32d ago 3 halved by day 1 27.8 days 3
Sat 26 Sep, 17:39 UTC33d ago 3 – 1 days 1
Sat 19 Sep, 16:38 UTC40d ago 1 halved by day 1 7 days 0
Tue 15 Sep, 13:05 UTC44d ago 1 held half 4.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【极光】100000000倍|枪战|礼包|建造|新手入门EA · groups of 16+ · 20 on average7/200
  2. 【星云】10000倍|爆枪|秒造|全解|礼包|新手入门EA · groups of 16+ · 15 on average0/200
  3. ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average1/100
  4. RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10EU · groups of 50+ · 5x · weekly · 186 on average110/110
  5. Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|NA · groups of 35+ · 1e+07x · weekly · 136 on average105/200
  6. CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 67 on average70/85

The short version

Quick answers

From the figures on this page.

Wipe days

What does OneGrid Chaos | Weekly Wipes | 1AAC | look like once wipe day arrives?

Recent wipes peaked at 2 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 33% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.

When does OneGrid Chaos | Weekly Wipes | 1AAC | wipe, and how often?

No next wipe can be predicted for OneGrid Chaos | Weekly Wipes | 1AAC |, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 4 days 19 hours ago.

Server

What does performance look like on OneGrid Chaos | Weekly Wipes | 1AAC |?

Server fps averaged 7 over 48 hours; the lowest reading was 5. Buildings, deployables and the rest took the entity count as high as 7,002. Memory use peaked at 1,945 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on OneGrid Chaos | Weekly Wipes | 1AAC |?

The Rust build is network protocol 2635 and build 168909, running on Linux, for OneGrid Chaos | Weekly Wipes | 1AAC |. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is OneGrid Chaos | Weekly Wipes | 1AAC |, and is it up at the moment?

OneGrid Chaos | Weekly Wipes | 1AAC | is currently reachable and online. Going by the uptime figure it gives, its last restart was around 12 hours ago. It spent 107 of the last 7 full days' 168 hours up, 64% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does OneGrid Chaos | Weekly Wipes | 1AAC | sit?

A region is not published by OneGrid Chaos | Weekly Wipes | 1AAC |. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 194.54.88.44:28215 is where it answers.

Lists and tags

What is meant by each tag on OneGrid Chaos | Weekly Wipes | 1AAC |?

When the game's server browser reads OneGrid Chaos | Weekly Wipes | 1AAC |, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp69 (Max players): It holds 69 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^i (Battlefield): High rates and kits drive fast PvP here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who is behind OneGrid Chaos | Weekly Wipes | 1AAC |?

Among the servers we track, only OneGrid Chaos | Weekly Wipes | 1AAC | uses this 1aac.nl hostname.

Where does OneGrid Chaos | Weekly Wipes | 1AAC | turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry OneGrid Chaos | Weekly Wipes | 1AAC | are Modded Rust servers, explained and Battlefield Rust servers, with figures. On the server list, the filters that surface it are Type: Modded; Server tag: Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population history

What does the population of OneGrid Chaos | Weekly Wipes | 1AAC | look like?

OneGrid Chaos | Weekly Wipes | 1AAC | shows 0 players at the moment, against 69 slots. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 20:00 UTC, averaging 1 players.

Where does OneGrid Chaos | Weekly Wipes | 1AAC | sit in the rankings?

The player-hours ranking for the last seven days puts OneGrid Chaos | Weekly Wipes | 1AAC | at #7,829, among the top 35% of all ranked servers.

Map and rules

How is OneGrid Chaos | Weekly Wipes | 1AAC | configured, and what rules apply?

Nothing about gather rate is given in the name of OneGrid Chaos | Weekly Wipes | 1AAC |. The default of 8 players per group is what applies here. battlefield is the game mode, fast PvP with kits and high rates. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.

What is the map on OneGrid Chaos | Weekly Wipes | 1AAC |?

Size 1,300 and seed 1862926265 define the procedural map on OneGrid Chaos | Weekly Wipes | 1AAC |, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.

Connecting

How do you connect to OneGrid Chaos | Weekly Wipes | 1AAC |?

Open the console with F1 in Rust and enter client.connect 194.54.88.44:28215. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp69,ptrak,$r?,v2635,^z,^y,^i,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp69
Max players It holds 69 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Gameplay

^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.