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Rust Insights

Server profile

Small Map x10

Offline, with 0 of 50 players on; ranked #14,016 of every public Rust server, the top 63%. It last wiped 6d ago.

Filed under 10x moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 2
#14,016ranktop 63%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123413:0014:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510013:0014:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.3 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 1.5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctThu 8 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 04:17 UTC6d ago 2 – running 0
Thu 8 Oct, 13:39 UTC20d ago 1 halved by day 2 14.6 days 0
Sun 4 Oct, 11:44 UTC25d ago 2 halved by day 1 4.1 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average487/500
  2. TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 181 on average58/200
  3. Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 180 on average121/150
  4. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 153 on average104/400
  5. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average66/150
  6. HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average36/150

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Small Map x10?

Recent wipes peaked at 2 players on average. 9 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 1.5.

When does Small Map x10 wipe, and how often?

Small Map x10 wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 6 days 8 hours have passed since its current world was created.

About the server

How well does Small Map x10 perform?

Average server fps over the last 48 hours was 80, with a floor of 70. At its highest the entity count reached 70,081: buildings, deployables and everything else. Memory use peaked at 2,026 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on Small Map x10?

Rust network protocol 2635 and build 168909 on Windows is what Small Map x10 runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Small Map x10 stayed online, and is it up now?

Small Map x10 is offline at the moment; the last time it was seen was 45 hours ago. Going by the uptime figure it gives, its last restart was around 8 hours ago. It spent 136 of the last 7 full days' 168 hours up, 81% of the time. The first record Rust Insights has of it is 3 October 2026.

In which location does Small Map x10 sit?

No region is published by Small Map x10. Rust Insights reports the location a server declares, not the physical place of the machine. 194.50.234.73:28080 is where it answers.

Tags

How should you read the tags listed for Small Map x10?

These tags come from Small Map x10 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Small Map x10 turn up among the Rust Insights lists and filters?

These Rust Insights lists include Small Map x10: 10x Rust servers, by the numbers and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

Population

What does the population of Small Map x10 look like?

Small Map x10 is offline at the moment; the last sighting was 45 hours ago. A weekly average of 0 players goes with a peak of 2.

In the ranking of Rust servers, where does Small Map x10 place?

Player hours over seven days put Small Map x10 at #14,016, within the top 63% of the ranked field.

Map and rules

How is Small Map x10 configured, and what rules apply?

The name of Small Map x10 says 10x gather. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on Small Map x10?

The game generates the map on Small Map x10: procedural, size 3,750, seed 618226138. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.

How to join

How do you connect to Small Map x10?

Type client.connect 194.50.234.73:28080 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.