Skip to the story

Live edition51,425 playing on 11,685 servers

Rust Insights

Server profile

Grafters x10 /Cars/Helis/Tp/Qs/Home

Online, with 0 of 50 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under 10x moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020010:0019:0004:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.9 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW27d ago 2 – running 0
Thu 17 Sep, 20:07 UTC41d ago 1 halved by day 2 13.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 349 on average296/300
  2. TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average101/200
  3. Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 179 on average137/150
  4. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 153 on average70/400
  5. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average41/150
  6. HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average78/150

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Grafters x10 /Cars/Helis/Tp/Qs/Home, what happens on wipe day?

Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 13 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

How often does Grafters x10 /Cars/Helis/Tp/Qs/Home wipe, and on which day?

The record of Grafters x10 /Cars/Helis/Tp/Qs/Home's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 27 days 15 hours have passed since its current world was created.

Server details

Does Grafters x10 /Cars/Helis/Tp/Qs/Home hold a steady frame rate?

The 48-hour average for server fps is 103, and 81 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 79,271. The highest memory figure was 2,479 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Grafters x10 /Cars/Helis/Tp/Qs/Home?

The Rust build is network protocol 2634 and build 166494, running on Windows, for Grafters x10 /Cars/Helis/Tp/Qs/Home. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Grafters x10 /Cars/Helis/Tp/Qs/Home, and is it online?

At the time of this check Grafters x10 /Cars/Helis/Tp/Qs/Home is online. Going by the uptime figure it gives, its last restart was around 25 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Grafters x10 /Cars/Helis/Tp/Qs/Home run from?

No region is published by Grafters x10 /Cars/Helis/Tp/Qs/Home. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 194.50.234.178:28231.

Lists and tags

What is meant by each tag on Grafters x10 /Cars/Helis/Tp/Qs/Home?

When the game's server browser reads Grafters x10 /Cars/Helis/Tp/Qs/Home, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Grafters x10 /Cars/Helis/Tp/Qs/Home?

The Rust Insights lists that carry Grafters x10 /Cars/Helis/Tp/Qs/Home are 10x Rust servers, by the numbers and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Player counts

How many players are on Grafters x10 /Cars/Helis/Tp/Qs/Home right now, and how does that number move?

Of its 50 slots, Grafters x10 /Cars/Helis/Tp/Qs/Home currently has 0 filled. Its average over seven days comes to 0 players.

Where does Grafters x10 /Cars/Helis/Tp/Qs/Home sit in the rankings?

The player-hours ranking for the last seven days puts Grafters x10 /Cars/Helis/Tp/Qs/Home at #15,335, among the top 69% of all ranked servers.

Settings and rules

What are the settings and rules for Grafters x10 /Cars/Helis/Tp/Qs/Home?

Going by its name, Grafters x10 /Cars/Helis/Tp/Qs/Home gathers at 10x. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on Grafters x10 /Cars/Helis/Tp/Qs/Home?

Size 3,750 and seed 994185260 define the procedural map on Grafters x10 /Cars/Helis/Tp/Qs/Home, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto Grafters x10 /Cars/Helis/Tp/Qs/Home?

To connect, start Rust and enter client.connect 194.50.234.178:28231 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.