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Rust Insights

Server profile

RUST Chill...

Online, with 1 of 30 players on; ranked #4,077 of every public Rust server, the top 18%. It last wiped 13d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join
1/ 30 players now 3% full
07-day averagepeak 3
#4,077ranktop 18%
13d agolast wipebiweekly schedule
11hnext wipeWed 28 Oct, 04:01 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 18% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Wednesday 28 October, 04:01 UTC, in 11h. Its biweekly schedule tag · low confidence

12.4 days usual gap between real wipes
6 wipe-day peak players, last three wipes
0% crowd held else halves by day 5

Coming wipes

  1. 11hWed 28 Oct, 04:01 UTC
  2. 9d 2hThu 5 Nov, 19:00 UTCFW
  3. 14d 11hWed 11 Nov, 04:01 UTC
  4. 28d 11hWed 25 Nov, 04:01 UTC
  5. 37d 2hThu 3 Dec, 19:00 UTCFW
  6. 42d 11hWed 9 Dec, 04:01 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 14 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 04:01 UTC13d ago 5 – running 0
Thu 1 Oct, 18:10 UTC FW25d ago 6 halved by day 5 12.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 242 on average203/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 231 on average313/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 94 on average77/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average56/200
  5. Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 55 on average28/250
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average96/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On RUST Chill..., what happens on wipe day?

Recent wipes peaked at 6 players on average. 34 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 5.

On what schedule does RUST Chill... wipe?

Its tag sets the prediction: too few wipes on RUST Chill... are on record to confirm the schedule. A wipe is expected on Wednesday 28 October at 04:01 UTC. This world dates from 13 days 7 hours ago. Its tags carry an every-two-weeks wipe schedule.

About the server

What does performance look like on RUST Chill...?

Average server fps over the last 48 hours was 135, with a floor of 116. At its highest the entity count reached 96,781: buildings, deployables and everything else. The highest memory figure was 2,784 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is RUST Chill... on?

Running on Windows, RUST Chill... is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has RUST Chill... stayed online, and is it up now?

RUST Chill... is currently reachable and online. The uptime it reports puts the last restart at about 11 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does RUST Chill... sit?

A region is not published by RUST Chill.... The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 194.32.140.180:28015 is where it answers.

Lists and tags

How should you read the tags listed for RUST Chill...?

These tags come from RUST Chill... and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): 30 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptsw (Networking): This server uses the 'sw' network layer; $r? (Region code): The region code field is empty; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does RUST Chill... turn up among the Rust Insights lists and filters?

RUST Chill... appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

What does the population of RUST Chill... look like?

RUST Chill... shows 1 players at the moment, against 30 slots. The seven-day average is 0 players, and the highest point in that week was 3. Look at the last 48 hours and the peak hour is 18:00 UTC, at 2 players on average.

Where does RUST Chill... sit in the rankings?

On player hours for the last seven days, RUST Chill... sits at #4,077, inside the top 18% of ranked servers.

Rules and settings

How is RUST Chill... configured, and what rules apply?

The name of RUST Chill... does not state a gather rate. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on RUST Chill...?

Size 4,000 and seed 960395436 define the procedural map on RUST Chill..., generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

What is the way to join RUST Chill...?

Open the console with F1 in Rust and enter client.connect 194.32.140.180:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp30,ptsw,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players 30 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptsw
Networking This server uses the 'sw' network layer.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.