Server profile
Test server
Online, with 0 of 100 players on; ranked #15,262 of every public Rust server, the top 69%. It last wiped 1574d ago.
Online 194.242.10.242:28215 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|95/250
- Rustoria.co - EU East Long126/200
- Rusty Moose |EU Main|417/450
- Rustafied.com - EU Friday23/100
- Rustoria.co - EU Main493/525
- Rustoria.co - EU East Medium384/425
The short version
Quick answers
From the figures on this page.
Wipe days
When does Test server wipe, and how often?
The record of Test server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 1574 days 14 hours have passed since its current world was created.
Server
How well does Test server perform?
Average server fps over the last 48 hours was 22, with a floor of 7. At its highest the entity count reached 3,427,084: buildings, deployables and everything else. Memory use peaked at 56,091 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on Test server?
Running on Windows, Test server is on Rust network protocol 2348. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Test server, and is it online?
Test server is currently reachable and online. The uptime it reports puts the last restart at about 10 days 2 hours ago. The last 7 full days gave 143 of 168 hours up, or 85% of the time. Rust Insights first logged this server on 13 September 2026.
Where does Test server run from?
There is no region published for Test server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 194.242.10.242:28215.
Tags
Which meanings sit behind the tags on Test server?
When the game's server browser reads Test server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; v2348 (Protocol): Matching versions are required, and the protocol is 2348; ptrak (Networking): RakNet handles the network layer, as it does by default; h3de62e32 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Test server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Test server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all.
Player counts
How many players are on Test server right now?
Test server shows 0 players at the moment, against 100 slots. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does Test server place?
The player-hours ranking for the last seven days puts Test server at #15,262, among the top 69% of all ranked servers.
Map and rules
What are the settings and rules for Test server?
The name of Test server does not state a gather rate. No group limit is published. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Which map is live on Test server?
Test server runs a procedural map of size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How do you connect to Test server?
To connect, start Rust and enter client.connect 194.242.10.242:28215 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.