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Rust Insights

Server profile

My Rust Server

Offline, with 0 of 50 players on; ranked #15,353 of every public Rust server, the top 70%. It last wiped 20d ago.

Filed under
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,353ranktop 70%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct7 Oct11 Oct15 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.4 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 8 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 15:44 UTC20d ago 1 – running 1
Fri 2 Oct, 07:20 UTC27d ago 1 – 6.4 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527/550
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average437/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average59/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average63/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average56/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average163/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On My Rust Server, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.

When does My Rust Server wipe, and how often?

The record of My Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 20 days 21 hours ago.

About the server

On what version does My Rust Server currently run?

Running on Windows, My Rust Server is on Rust network protocol 2634 and build 166586. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for My Rust Server, and is it online?

The last sighting of My Rust Server was 20 days 20 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 24 September 2026 is when Rust Insights first saw it.

Where does My Rust Server run from?

No region is published by My Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 194.226.11.19:28015.

Lists and tags

How should you read the tags listed for My Rust Server?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what My Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does My Rust Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry My Rust Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on My Rust Server right now?

My Rust Server was last seen 20 days 20 hours ago and is offline right now.

How does My Rust Server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts My Rust Server at #15,353, among the top 70% of all ranked servers.

Settings and rules

How is My Rust Server configured, and what rules apply?

The name of My Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

How to join

What is the way to join My Rust Server?

To connect, start Rust and enter client.connect 194.226.11.19:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166586,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166586
Build It runs game build 166586.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.