Server profile
Local Test Server
Offline, with 1 of 10 players on; ranked #13,258 of every public Rust server. It last wiped 49d ago.
Offline 194.187.155.5:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|287/300
- Rustoria.co - EU East Long228/250
- Rusty Moose |EU Main|21/250
- Rustoria.co - EU Main23/250
- Rustafied.com - EU Friday27/100
- Rustoria.co - EU East Medium110/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Local Test Server wipe?
The record of Local Test Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 49 days 9 hours have passed since its current world was created.
Server details
On what version does Local Test Server currently run?
Rust network protocol 2633 and build 163493 on Windows is what Local Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
Has Local Test Server stayed online, and is it up now?
Local Test Server is offline at the moment; the last time it was seen was 43 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 15 September 2026.
Where does Local Test Server run from?
A region is not published by Local Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 194.187.155.5:28015 is where it answers.
Tags
How should you read the tags listed for Local Test Server?
These tags come from Local Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Local Test Server?
The Rust Insights lists that carry Local Test Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Local Test Server right now, and how does that number move?
Local Test Server is offline at the moment; the last sighting was 43 days 15 hours ago.
How does Local Test Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Local Test Server at #13,258, among the top – of all ranked servers.
Rules and settings
What are the settings and rules for Local Test Server?
The name of Local Test Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
Which map is live on Local Test Server?
The map on Local Test Server is procedural and the game generates it.
Join
What is the way to join Local Test Server?
To connect, start Rust and enter client.connect 194.187.155.5:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.