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Rust Insights

Server profile

HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES]

Online, with 0 of 150 players on; ranked #5,007 of every public Rust server, the top 22%. It last wiped 6d ago.

Filed under 2x monthly wipes moddedoxide
Launch Rust and join
0/ 150 players now 0% full
07-day averagepeak 3
#5,007ranktop 22%
6d agolast wipemonthly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Note: Top 22% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

6.2 days usual gap between real wipes
67% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:06 UTC6d ago 2 – running 0
Fri 16 Oct, 12:30 UTC13d ago 2 held half 6.9 days 0
Sat 10 Oct, 07:10 UTC19d ago 2 held half 6.2 days 0
Fri 9 Oct, 11:20 UTC20d ago 2 – 0.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 825 on average680/800
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 609 on average1,557/1600
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 379 on average161/200
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 349 on average825/850
  5. Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 294 on average1,085/1200
  6. EU Limitless 2x Monthly Main | No BP Wipes | x2EU · groups of 12+ · 2x · monthly · 280 on average319/345

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES] look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. 4 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 100% of its recent wipes.

When does HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES] wipe, and how often?

The only wipe on HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES] is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 6 days 10 hours ago. The tags put wipes at monthly.

About the server

What Rust version is live on HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES]?

Rust network protocol 2635 and build 168909 on Linux is what HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES] runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES], and is it up at the moment?

At the time of this check HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES] is online. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 9 October 2026 is when Rust Insights first saw it.

What location is listed for HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES]?

No region is published by HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES]. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 194.147.90.236:28015.

Lists and tags

Which meanings sit behind the tags on HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES]?

These tags come from HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES] and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES] turn up among the Rust Insights lists and filters?

These Rust Insights lists include HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES]: Rust servers with a 2x gather rate and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Player counts

What does the population of HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES] look like?

At the time of this refresh, HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES] holds 0 players on 150 slots. Over the past week it peaked at 3 and averaged 0 players. Its strongest hour in the past 48 was 06:00 UTC, with an average of 1 players.

Where does HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES] sit in the rankings?

Player hours over seven days put HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES] at #5,007, within the top 22% of the ranked field.

Rules and settings

What are the settings and rules for HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES]?

Going by its name, HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES] gathers at 2x. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES]?

The game generates the map on HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES], which is procedural.

Join

How can you get onto HAPER #2 [2X | SKILL | EVENT | SKIN | RAID BASES]?

Open the console with F1 in Rust and enter client.connect 194.147.90.236:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The slot count is 150.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.