Server profile
ServerName
Offline, with 0 of 1 players on; ranked #15,499 of every public Rust server, the top 67%. It last wiped 54d ago.
Offline 194.146.191.106:28015 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|270/325
- Rustoria.co - EU East Long331/425
- eulongtest (private perf box)0/8
- Rusty Moose |EU Main|850/1000
- Rustafied.com - EU Friday52/100
- Rustoria.co - EU Main914/1000
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does ServerName wipe, and how often?
Its rhythm cannot be read yet: ServerName has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 54 days 6 hours have passed since its current world was created.
About the server
On what version does ServerName currently run?
Rust network protocol 2633 and build 164530 on Windows is what ServerName runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for ServerName, and is it online?
Offline at the moment, ServerName was last seen 37 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for ServerName?
There is no region published for ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 194.146.191.106:28015 is where it answers.
Tags
Which meanings sit behind the tags on ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
These Rust Insights lists include ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of ServerName look like?
The last time ServerName was seen online was 37 days 17 hours ago, and it is offline now.
How does ServerName compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts ServerName at #15,499, among the top 67% of all ranked servers.
Map and rules
What settings and rules apply on ServerName?
Nothing about gather rate is given in the name of ServerName. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
Which map is live on ServerName?
The map on ServerName is procedural and the game generates it.
Join
How do you connect to ServerName?
To connect, start Rust and enter client.connect 194.146.191.106:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.