Server profile
ServerName
Offline, with 1 of 4 players on; ranked #13,159 of every public Rust server, the top 59%. It last wiped 13d ago.
Offline 193.84.3.95:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|562/675
- Rustoria.co - EU East Long360/525
- Rusty Moose |EU Main|44/250
- Rustoria.co - EU Main41/250
- Rustafied.com - EU Friday119/200
- Rustoria.co - EU East Medium131/300
The short version
Quick answers
From the figures on this page.
Wipe days
When does ServerName wipe, and how often?
The record of ServerName's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 13 days 5 hours have passed since its current world was created.
Server details
On what version does ServerName currently run?
Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. The same protocol is required to join, and Steam takes care of updating it.
Has ServerName stayed online, and is it up now?
Offline at the moment, ServerName was last seen 7 days 6 hours ago. It spent 0 of the last 6 full days' 144 hours up, 0% of the time. The first record Rust Insights has of it is 21 October 2026.
What location is listed for ServerName?
There is no region published for ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 193.84.3.95:28015 is where it answers.
Server tags
How should you read the tags listed for ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does ServerName appear?
These Rust Insights lists include ServerName: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on ServerName right now?
The last time ServerName was seen online was 7 days 6 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players.
In the ranking of Rust servers, where does ServerName place?
On player hours for the last seven days, ServerName sits at #13,159, inside the top 59% of ranked servers.
Map and rules
What settings and rules apply on ServerName?
Nothing about gather rate is given in the name of ServerName. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Connecting
How do you connect to ServerName?
Open the console with F1 in Rust and enter client.connect 193.84.3.95:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.