Server profile
My Devblog 266 Server
Offline, with 0 of 10 players on; ranked #15,222 of every public Rust server, the top 70%. It last wiped 14d ago.
Offline 193.27.19.235:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 12:32 UTC14d ago | 0 | – | running | 0 |
| Mon 12 Oct, 15:24 UTC16d ago | 1 | – | 1.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|401/400
- Rustoria.co - EU East Long338/350
- Rusty Moose |EU Main|36/250
- Rustoria.co - EU Main35/250
- Rustafied.com - EU Friday46/100
- Rustoria.co - EU East Medium150/200
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at My Devblog 266 Server?
At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.
When does My Devblog 266 Server wipe, and how often?
The record of My Devblog 266 Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 14 days 21 hours ago.
About the server
On what version does My Devblog 266 Server currently run?
Running on Windows, My Devblog 266 Server is on Rust network protocol 2388 and build 81862. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for My Devblog 266 Server, and is it online?
Offline at the moment, My Devblog 266 Server was last seen 14 days 21 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 18 September 2026.
Where does My Devblog 266 Server run from?
There is no region published for My Devblog 266 Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 193.27.19.235:28015.
Tags
What is meant by each tag on My Devblog 266 Server?
These tags come from My Devblog 266 Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; v2388 (Protocol): To join you need the same version; protocol 2388; cs81862 (Build): It runs game build 81862; ptrak (Networking): Rust's standard network layer, RakNet, carries it; h4707d878 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there; stok (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does My Devblog 266 Server appear?
The Rust Insights lists that carry My Devblog 266 Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all.
Population
How many players are on My Devblog 266 Server right now, and how does that number move?
The last time My Devblog 266 Server was seen online was 14 days 21 hours ago, and it is offline now.
In the ranking of Rust servers, where does My Devblog 266 Server place?
The player-hours ranking for the last seven days puts My Devblog 266 Server at #15,222, among the top 70% of all ranked servers.
Map and rules
What settings and rules apply on My Devblog 266 Server?
Nothing about gather rate is given in the name of My Devblog 266 Server. A group limit is not published here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched off.
What is the map on My Devblog 266 Server?
The game generates the map on My Devblog 266 Server, which is procedural.
Join
How can you get onto My Devblog 266 Server?
Type client.connect 193.27.19.235:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.