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Rust Insights

Server profile

LOCAL TEST SERVER - NO EAC

Offline, with 0 of 4 players on; ranked #15,986 of every public Rust server, the top 71%. It last wiped 36d ago.

Filed under pve
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak –
#15,986ranktop 71%
36d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 52 on average64/200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average6/200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 30 on average40/200
  4. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average15/200
  5. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average16/150
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average6/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does LOCAL TEST SERVER - NO EAC wipe, and how often?

The record of LOCAL TEST SERVER - NO EAC's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 36 days 14 hours ago.

Server

On what version does LOCAL TEST SERVER - NO EAC currently run?

Running on Windows, LOCAL TEST SERVER - NO EAC is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.

Has LOCAL TEST SERVER - NO EAC stayed online, and is it up now?

The last sighting of LOCAL TEST SERVER - NO EAC was 23 days 7 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 6 October 2026.

In which location does LOCAL TEST SERVER - NO EAC sit?

No region is published by LOCAL TEST SERVER - NO EAC. Rust Insights reports the location a server declares, not the physical place of the machine. 193.138.245.206:28015 is where it answers.

Server tags

Which meanings sit behind the tags on LOCAL TEST SERVER - NO EAC?

These tags come from LOCAL TEST SERVER - NO EAC and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^p (PvE): The world is the threat here, since players do not fight one another. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does LOCAL TEST SERVER - NO EAC turn up among the Rust Insights lists and filters?

LOCAL TEST SERVER - NO EAC appears among the following Rust Insights lists: Best Rust community servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population history

How many players are on LOCAL TEST SERVER - NO EAC right now?

The last time LOCAL TEST SERVER - NO EAC was seen online was 23 days 7 hours ago, and it is offline now.

How does LOCAL TEST SERVER - NO EAC compare with other Rust servers in the ranking?

Player hours over seven days put LOCAL TEST SERVER - NO EAC at #15,986, within the top 71% of the ranked field.

Map and rules

How is LOCAL TEST SERVER - NO EAC configured, and what rules apply?

No gather rate appears in the name of LOCAL TEST SERVER - NO EAC. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

What is the map on LOCAL TEST SERVER - NO EAC?

The game generates the map on LOCAL TEST SERVER - NO EAC, which is procedural.

Join

How can you get onto LOCAL TEST SERVER - NO EAC?

To connect, start Rust and enter client.connect 193.138.245.206:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players It holds 4 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.